Terrible sequels to awesome original game titles.

in gaming •  last year 

It has happened a number of times in history. Far too many times for me to have the best examples but there are a few games out there that really stick in my mind as something that I was excited about because the prior game had been so fantastic that the idea of a sequel was something that had me very excited. These were mostly days before the internet and we had nothing to rely on other than our own enthusiasm and our memories of the original title.

I'm not going to get into too many of these at a time because it would end up being far too long for anyone to actually read. Instead, if I end up feeling so inclined I will start with two examples and if you are old enough, I would imagine that you will probably agree with me on these and if you don't all feedback is appreciated anyway.

Number 1: Zelda and Zelda


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Like almost anyone that was a gamer in the 80's. The Legend of Zelda was absolutely groundbreaking. We had never played anything like it before other than maybe Adventure on the Atari 2600. This obviously was a much better game and for many of us, it was our first introduction to anything that even somewhat represented modern day gaming. The semi-open world environment the seemingly (at the time) endless exploration possibilities and the myriad of dungeons that opened up as you progressed was just an overall incredible experience. The fact that it was the first home cart to include an internal battery that allowed you to save your game without long as hell codes was just another added bonus.

It laid the groundwork for many adventure/RPG games to come and remains one of the most innovative titles ever released. Perhaps they set the bar too high because what followed a few years later just irked most of us and we all had a collective groan of displeasure when we were presented with Zelda II: The Adventure of Link.


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Virtually everything that the gaming community loved about the first game was abandoned in the 2nd installment. Gone was the "choose your own path" ways and we were re-introduced to side scrolling action the likes of which already existed in almost all other adventure games, most of which were mediocre and seemed like cheap copies of stand-up arcade games. Sure there was some map exploration but for the most part the game was now completely linear. Enemies were regurgitated versions of the same thing over and over and pre determined enemy locations on individual maps were replaced by RNG encounters in the wild while walking


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These guys would pop up at random intervals while you were walking and then you were forced into a separate side-view screen for battles that since there was no XP system, most people just did all that they could to exit the battle rather than engage in it. It was stupid and while there were a lot of things I disliked about this game compared to the original, I think the randomly assigned outdoor encounters were what I most disliked. Little did I know that this concept is something that would become the industry standard in RPG's for the next 8 years or so.

I'm sure I completed Zelda 2 for no other reason than the fact that there wasn't much else to play, but that doesn't mean I was happy about it. To me and most people involved in gaming at the time this was a definitive step backwards as far as the progression of the franchise was concerned. It was the only time that Zelda did this and they immediately switched back to the overhead exploration style in Zelda 3: A Link to the Past on the SNES, which in my mind is one of the best games to ever appear on any platform.

Number 2: Super Mario Bros vs. Super Mario Bros 2

Super Mario Bros on the NES was the starting point for a lot of gamers out there. This game totally revolutionized home gaming from something that people would spend a little bit of time on before going outside to play and changed it into something that all of us were completely intent on mastering in the best way we possibly could.

While there was no save game, there were tons of secrets to be found and most levels had more than one method of completion. This was something that nobody had ever really done before and of course, it was a massive hit.


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I'm pretty sure everyone remembers zone 1-1

I can recall the way that myself and my childhood friends would sit around reveling in a new method that a friend had discovered in getting through a level, and there were tons of hidden secrets including methods of exiting the game screen in order to warp through vast sections of the game. Also, even though they seemed annoying at the time, the way that the game would switch over to underwater sections where the controls changed vastly was pretty damn inventive at the time.

This remains one of the most famous games of all time and is considered to be a major step in repairing the damn-near game-over damage that Atari had done to the home console industry in years prior.

Obviously they were going to make a sequel but a lot of people don't know that Super Mario Bros 2 was actually just a reworked game that Nintendo didn't even have anything to do with creating.


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If you were like me and you felt as though this game had very little in common with the original that is because it wasn't designed with the original in mind at all. In fact, the REAL Super Mario Bros two did get released in Japan but was deemed too difficult for the US market. Therefore instead of releasing the real SMB in USA, we got a reworked version of a game that already existed called Yume Kōjō: Doki Doki Panic. While I am sure there was a lot more to it than this, Nintendo simply swapped out some characters to make it as "Mario" as possible and then rushed it to market.

For some out there, perhaps they enjoyed this complete switcharoo, but I was not one of those people. I found the complete redesign annoying and I never really tried to get any good at it. I can still hear some of the panic music in it and can still see those damn invincible demon mask things chasing me.


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There's gonna be fanbois out there that will say that I am wrong about this but I think there is a reason why Nintendo reverted to the old-school style in Mario 3 and never looked back.

There are a ton of other games out there that upon the release of a 2nd installment seriously pissed off their fanbase, probably too many for anyone to ever make a complete list of them. There are many more that I feel this way about but these two are the ones that stick out the most in my mind probably because I was at my gaming peak in 1985 to 1992 or so. If you weren't alive back in those times or were too young you probably can't feel my pain but likely have your own ideas as well. In many ways we can look at these situations and think of it from a perspective of that the creators made a first game that was "too good" and were going to tick off customers no matter what they did. While I think this is very much true of other sequels out there these two are a situations where the designers already had a system that worked, but decided to change it up anyway. I'm more of a "don't fix it if it isn't broken" sort of person and these two games will forever stick out in my mind as massive disappointments.

What do you think?

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we got a reworked version of a game that already existed called Yume Kōjō: Doki Doki Panic. While I am sure there was a lot more to it than this, Nintendo simply swapped out some characters to make it as "Mario" as possible and then rushed it to market.

Have you watched a series called "The Consultant"? It's pretty weird in places but is centered around a company that makes computer games. It might be worth a look if you haven't seen it - this part of your post reminded me of it.

I didn't really get into Zelda when I was younger but definitely remember Super Mario Bros. And don't remember any sequels until Super Mario World on the SNES.

I'm struggling to think of bad sequels... Versions of NHL 2k and NBA 2k games became completely unplayable for a while but when I think of sequels, I think of Championship Manager... and they were all great until they split and Football Manager took charge.

I guess games like Settlers and Civilization reached their peak around 2 / 3 iterations but they kept churning them out. Same with games like Command & Conquer. Dune 2 was vastly superior to Dune though.

I'm struggling to think of many. Street Fighter II was the peak of that series. Mortal Kombat... I've not played any recent versions.

Tough question... which others instantly spring to mind for you (I'm thinking 90's rather than 80's)?

Dune 2 was vastly superior to Dune though.

Excellent example of how a sequel can be massively superior to a former title. SF2 is of course as well. Not many people ever even played SF1.

I have NOT see "The Consultant" and that sounds like something I would really enjoy. Thanks for the tip because that sounds right up my alley.

I hear you on the sports games, not just NHL and NBA games but I kind of fell out of favor with all of those post PS1. To me, they did one of two things by releasing these games yearly: They either made them senselessly more complicated by adding moves and even combos to sports games that I found entirely unnecessary, or they would simply release what was essentially last year's game with an updated roster and charge people 50 dollars for it or more. There are a ton of people out there that have a great deal of resentment towards EA about this. All I really wanted them to do was stick with the already winning formula that they developed in the late 90's and early 2000's and just make the graphics better. There was no need to reinvent the wheel by changing up all the controls and even less reason (aside from a money grab) to change essentially nothing about the game other than the rosters. Perhaps you remember when I think it was Konami made Pro Evo Soccer / Football but didn't have the licensing for the team names or most of the players, however, it was a vastly superior game to EA's Fifa games and once people found out how to easily update the roster and team names, EA started to get huffy about it and I believe there were lawsuits. I'm not sure about that but I think EA realizes they don't have to do a good job because they have exclusive rights to the team / player names or at least they did. The last sports game I even tried to play was NBA 2k20 or something and that was only fun to me when I was playing against a friend who knew as little about the controls as I did.

The Civ games are a funny one. I remember the early days where the battles were extremely unbalanced and didn't make any sense such as the computer opponent attacking your tank battalion with some "ooga booga tribesman with sticks" and winning. Not sure I ever played Settlers. I'll have to look that one up.

The late 90's were kind of a dead time for me as far as gaming was concerned because I was a poor college student and didn't really have a bunch of money for games. The only super disappointment I can think of is when the news was released that Castlevania was going to make their first ever 3D game with a Super Mario World style of gameplay. It was absolutely terrible.

I have NOT see "The Consultant" and that sounds like something I would really enjoy. Thanks for the tip because that sounds right up my alley.

Cool, I think you'll know quite quickly if you'll like it or not. There aren't that many episodes even if you're not sure so you won't waste much of your life 😄

I think I've always preferred FIFA to Pro Ev but that's probably because I've been playing it since around 2008 (on the N64 I think) and didn't own a Playstation until much later - which I think Pro Ev was on (but I don't know). It's the danger with all of these franchises now - they're too greedy to simply release a roster update even though they'd probably make as much money if they sold it as a £10 download or as part of their online subscription. My all-time favourite game (Championship->Football Manager) has fallen into that trap now and had a 10 year gap between the versions I own (2011 to 2021, nothing inbetween). It never bothered me having the old players - although I didn't have the old players because there's always some geek willing to update the Database for nothing!

Not sure I ever played Settlers. I'll have to look that one up.

It's another one which probably only works well on PC. If you do, look for Settlers II (10th Anniversary Edition). I don't know if there's an online multiplayer for it because beating the computer becomes incredibly easy once you know what you're doing. There's something quite satisfying about creating the perfectly efficient settlement though.

The late 90's were kind of a dead time for me as far as gaming was concerned because I was a poor college student and didn't really have a bunch of money for games.

Take a look through this list...
https://gamerant.com/video-games-90s-best/#gran-turismo-ndash-1997

I'm guessing you'll have played most of the late-90's lot. There's a few games in that list I've never even heard of!

I played and loved most of the games on that list from gamerant. Not all though. Despite the fact that there are dozens if not hundreds of the games, I have never played any Pokemon game and never really understood the allure. Maybe I am missing out on something amazing because of that.

I don't know if you played original Final Fantasy 7 and the recent remake but that was a remake that I was quite disappointed with. That is what Square-Enix does though, they focus on graphics and kind of forget to through actual good gameplay into games these days. After 7 I decided that I am no longer going to be an early adopter of anything they make. In my mind they have already milked the FF cow to death and while I am sure they will continue to do so, they won't be getting rewarded with my money.

It seems lately that they have a business model of get the fanbois in at $60 on day one, face the backlash, drop the price to $30 or $40, then a few months later make it free with your PS Plus account.

I'll just take the free one :)

I don't think I've ever played any of the Final Fantasy games - I really don't know how I've avoided them for so long!

That is what Square-Enix does though, they focus on graphics and kind of forget to through actual good gameplay into games these days.

I feel this a lot about modern games - it seems like it's more important to make a game look nice rather than gameplay. I've hooked up all of my old games consoles with a view to getting into some old games but never manage to make the time! Maybe I can pick up an old Final Fantasy for the PS2 for a could of quid 🙂