godot set tilesteemCreated with Sketch.seyon (25) in godot • 7 years ago It is from godot 2d demo isometric func _input(e): if (e is InputEventMouseButton and e.button_index == BUTTON_LEFT and not e.pressed): var gmpos = get_global_mouse_position() $floor.set_cellv($floor.world_to_map(gmpos),1) godot tile