I have mentioned batching to them a lot.
The problem is it isn't in their hands. They originally planned 24-80 hours to activate all the Genesis cards to the new contract, shortly after they found out miners refused their transactions as they were trying to lump too much in a single transaction to avoid fees (and that's still over $100,000 in fees!).
They had to change things to accommodate the miner's demands, I am not sure what the numbers look like now, but it's taking forever to activate the cards so I can only assume they are not good.
For batching, they will likely get a lot of pushback as well, potentially hurting the project quite a bit. I've been pitching free transactions on Steem a lot. I know they won't switch, but putting the thought in their heads.
You would think that they would try to eat the transaction fees for the game relevant transactions (so, pretty much everything except for pack purchases)... It might cost them, but it needs to built into their economic model. It is a terrible user experience otherwise... And something that would turn off many potential players.
Ah well, maybe 2.0 will save them... Or one of the developing side chain attempts.
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They are eating the fees to activate the cards to the final contract. That's over 100K before they had to reduce their transaction sizes, so may be well over that (2-3x is my guess).
Fees for other transactions (combining, listing, trading) are still in play.
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Right... so they are probably hitting some pretty unexpected costs there! Combining should be theirs as well... trading and listing, are probably better suited for the player, however it really is a bit of an annoyance about the Ethereum ecosystem... I understand the rationale, but it is a big dampener on gaming dApps.
I'm going back to playing Hitman... GodsUnchained was interesting for a bit, but didn't really grab me!
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Gives me the opportunity to shill steem and free transactions over and over :)
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