Character Rigging show Reel by Autodesk Maya :3D Character Rig with Maya ready for Animation.
it has been finish with ((Autodesk Maya + Substance + Photoshop + aftereffect + adobe premiere)).
best practices for creating key frame animations, animating on a path, and editing your animations and utilizing layers. You’ll learn by example as we create our animations on a fully rigged character, and the process is presented from initial concept to key poses and final animation polish.
advanced character rigging techniques in Maya. creating a modular rig we can insert into our skeletons for flexibility and speed. how to create and utilize custom tools to work smarter. how to create IK FK systems, and learn how to enhance these systems to produce more exaggerated results. We'll even explore ways we can create non-flipping twist rigs that do a great job at holding volume. rigging characters and be able to use the techniques on your characters.
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