I only have two disagreements:
I think the threat square screwery with Behemoth is not worth it. Not actually a positive.
The Behemoth Minotaur isn't an autowin, as its gameplan can only really be limited to fully clearing out a Minotaur-protected area. The classic army version has the Minotaurs on d/e. I think it's like Phoenix Nexus, it has ridiculous defending power but it takes a while to reposition to any other column, time your opponent can use to just get their pieces out of the way from it (though adding a Ranger protected by Minotaur does get ridiculous).