Disney's Aladdin is a platform game created and released by Capcom in 1993 for the Super Nintendo/Super Famicom. It's based on Disney's 1992 animated film of the same name. The game is a 2D side-scrolling adventure where the player takes control of Aladdin and his monkey companion Abu. Notably, it shares its title with another game released for the Sega Genesis by Virgin Games in the same month. Despite the shared title, there are differences between the two versions, such as Aladdin wielding a scimitar in the Virgin game, a feature not present in this Capcom adaptation.
The Sega Genesis version which I posted about before is a little better in my opinion. But this one has the better final boss boss battle without any doubt.
The Story
Derived from the classic SNES game and Disney's animated film, you embark on this side-scrolling platform adventure, step into the shoes of Aladdin and his playful monkey companion, Abu. Your journey involves throwing apples, climbing ropes, and riding magic carpets to uncover your destinies. Explore various environments, including Jafar's castle, the Genie's lamp, and an ancient pyramid, and encounter a bonus stage for each level in Disney's Aladdin.
The Graphics and Sound
The graphics in this game are very good. The sprite of Aladdin is perfectly drawn, and the animations in the game are perfect. Everything moves fluidly and smooth. A great visual addition is the comical faces that some of the characters make (especially your sidekick, Abu). It adds a sort of light-hearted feel to the game, which is just pure Disney.
The music and sound effects in the game are outstanding. The adaptation of songs from the movie into charming bleeps and blips that closely resemble their cinematic counterparts is noteworthy. The tunes are catchy, and you might catch yourself humming along while playing.
The Gameplay
This game, based on the Disney animated film Aladdin, is a 2D platformer that closely follows the movie's script. Playing as Aladdin, you navigate from the streets to the palace with the help of friends like Abu, the Flying Carpet, and the funny Genie of the lamp.
As for the controls, they are suitable for the SNES. While facing bosses might be a bit challenging initially, with some practice, executing the moves becomes easier. This makes it an ideal game for younger gamers.
The replay value of this game is typical for a standard platformer, which is a positive aspect. You might find yourself returning to play it repeatedly, perhaps attempting to find that last elusive apple in a level. The game maintains its appeal, and it doesn't easily become monotonous.
My Verdict
Disney's Aladdin on the SNES is unquestionably a well-crafted game. I can't identify any significant flaws that would deter you from getting it. Simply start up this game. You're sure to enjoy it.
Play it on the priceless Super Nintendo/Super Famicom or play it on a likable emulator. Play it with friends.
You play this game too or?
Team True Colours - @wakeupkitty
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Yes, I played it back in the mid 1990s. Nowadays, I play it through an emulator on the PC.
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