I created for Visual Studio 2019 C++ an Xaml DirectX Game/Graphics/App Engine based upon Chuck Walbourn's DirectX Tookit for DirectX 12. I have modified for DirectX 12 Xaml which is very easy to use here:
DirectX 12 Xaml Game/Graphics/App Engine
Both use DeviceResources! Are compatible with Win32/x64/Arm/Arm64
Required:
package id="Microsoft.UI.Xaml" version="2.4.2" targetFramework="native"
Suggested:
package id="WinPixEventRuntime" version="1.0.200127001" targetFramework="native"
I have also made a Visual Studio 2019 C++ DirectX 12 Xaml Template on Github.com
Yes, it is the spinning cube!
Sure makes creating Xaml DirectX 12 projects easier with Visual Studio 2019 C++.
Directions for install on readme!