Hallo Reach Analysis | Quick post

in hive-140217 •  4 years ago 

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Halo Reach was one of the most impactful games in my life, but not just for the campaign mode, but for a whole context, a well-designed script, where you are the only one left in this world and meets an honorable death.
Fighting until the last second, until the last bullet and finally, until the last breath.
A game with a lot of action, a lot of adventure, where you go into space and come back, for me, it was one of the best of this generation and the Hallo saga.

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Career mode
A game where you've lost everything! to the point of not wanting to go any further.
With a very agitated start in the campaign mode until the majestic ending that the game brings us, Hallo also brought a sentimental attachment to the characters, and only after the half of the game you understand, the short video of the beginning, referring to Solitude, be the last soldier to fall. As the game progresses, your combat companions are eliminated by the alien Covenant troops. And even with the losses our dear protagonist continues his mission, until the end, of his life.

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