Right now, work is in high demand and game gold is in high demand. But say that 100 new people start playing, and they all want to be at the top of the work orders list. Instead of 7 game gold max, they could offer 10 or 12 game gold. So at 10, that is 600 game gold per hour. Now, that let's another 150 or 200 or 300 people get in the game, start making the Auctions competitive, bring up demand for tools and wagons and building material. Now prices go up even more.
Then if people simply decide they want more gold. Stone in the cheapest resource right now, but say I wanted to bring the price up? Or stone building material? Hardly anyone is buying stone building material on the buy side of the market, they don't have buy orders up. So if you bought up all the sell orders for all stone materials, and were sitting on 1 million stone, 150,000 stone tiles, and 70,000 stone blocks and a stone workshop. You could set the price yourself. Anyone could do that with any market in the game, like a Cartell.
And if the price of materials goes up, the price of tools and wagons and everything goes up. If the price of tools and wagons goes to where you need $0.50 and $1.00 or $5.00 to buy tools on the market with PGL, now people with game gold and wagon shops and tool shops and stone mills and saw mills have new found wealth; from a video game Cartel bringing PGL in off the exchanges with USD, then putting it into game gold (not coming from the ground in the game), which also raised the price of PGL to maybe $0.50 each or $15.00 each. And maybe they can start to afford 25 or 50 or 100 per minute for jobs, making 50,000 or 100,000 game gold per tool they sell. Now people are getting 1 PGL every couple minutes, the PGL/WAX/EOS market gets super active. And then suddenly we are all stockholders and employees
I want to explain something to everyone.
A massive piece of Cryptocurrency efficacy comes from the fact that people are holding it, the more people who have it in their posession the better, and the longer each person holds it the better. Because the longer it is not on the market, the less chance it has of hurting the price.
PGL crossed that barrier by creating a game. There is a strong reason for buying and holding, on top of the fact that it will helo the value grow, now you can also use it in the game.
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So because holding is covered, that part does not have to be on will or excess wealth, it is done in a game.
The next part is acceptance. Now PGL needs places that accept it. We have to go around as PGL holders, demanding that different Vendors, Stores, Exchanges, Conversion Tools, etc, to list PGL. PGL has users now.
In Crypto the 1st step is to get the users/holders, Part 2 is to create a Marketplace. To answer the question "What do I do with PGL?". It could be a Forum, or we could all Democraticly decide we will use eBay or Etsy or whatever, but we once there is a place you can go spend PGL, even just amongst each other, it opens the door to the next level of being a real Currency. This is Statecraft.
This is a guide for anyone playing the game starting with $0.00, no PGL. And the 1st 4 steps should take like 12 hrs checking every hour, or spacing it out. Then you get tools and should be able to make at least 1000 gold a day on the website. 1000 game gold = 1 PGL which is only around $0.06 right now.
At the beginning, at the Government building, you can not pull those items out. You start with 0 Gold and 0 items, but 3 workers. Also, btw, the Government Office is Coordinates 0/0 when you start to learn the Coordinates.
When you click a plot, and it shows you the box at the top with the resources numbered, it says whether the plot is owned or not. You can also ckick the rental sign inside the plot.
Find a plot with trees but no owner, start the game by collecting wood by hand.When you do things with tools you get 10x as much. For example, wood gathered by hand by workers comes in at 0.1 wood per min, so 6 in 60 min. With a saw and axe you get 60 per hour.
If you can find a cheap used stone hammer (stone only requires 1 tool, wood requires the 2 tools), use the money you get from gathering wood to buy that because 1 cheap tool is easier to get than 2x 100% non used tools.Then get a saw and axe, because wood sells for a better price, and with tools you get 60 per hour.
Then decide if you need a wagon first, or more tools for your workers, and get a wagon or more tools for your workers.
There is a little bit of a disconnect because of the 1 PGL to 1,000 Gold Conversion rate, but this is the first game with a real Currency being traded in it ever so we will have that kind if thing happen.
So, 1 PGL is 1,000 Gold, right now 1 PGL is 1 Penny, and has only about 500 people on the entire planet holding it. It has been 2 cents and 6 cents before.
A Hammer in the game for mining stone is 3,000 Gold, only 3 cents right now, but unless you invest $1,000 in the game then that 3 cents still seems like a lot, especially if you need enough to build a building. A hammer can be used for 100 hrs, it takes 750hrs to build a building. 8 hammers is 24,000 Gold, 24 PGL, $0.24 cents. So it costs a quarter just to buy the tools to build your own building. 45,000-200,000 to pay other people to do it for you, and none of this includes the building materials like Wood, Stone and Clay.
And if 1 PGL went just to $0.06 cents, that 24,000 for hammers, that 1 quarter, goes to $1.50. When PGL goes to $1.00, those same hammers are $24.00
There are currently only about 400 people in the entire world holding PGL. Right now is a good time to buy even if you don't want to play the game. They are 2 cents each right now, and it would only take like $500 to bring them to 10 cents each. If you want to invest without playing the game, just buy PGL and then repost it for sale at $20.00
If everyone buys the 2 cent and 5 cent and 10 cent and 25 cent PGL and sets it at $20.00 eventually no one will sell for 25 cents any more and it will never go back down as there are eventually 1,000 people holding PGL, and 10,000 and 100,000. Eventually no one will ever know it was ever under $1.00
written March 10 by me on FB