GameFi 2.0: Web3 Gaming's Transition From Play-to-Earn

in hive-150122 •  16 days ago 

Hello everyone, How are you doing, I welcome you again to my blog in the Steem Alliance community.

Today, we will discuss an interesting topic on the platform which will be: GameFi 2.0: Web3 Gaming's Transition From Play-to-Earn


  • Introduction

The gaming industry is changing quickly, and one of the most intriguing trends in the blockchain sector is the conjunction of gaming and decentralized finance, or GameFi.

Early GameFi models that offered real-world financial benefits for in-game achievements, especially Play-to-Earn (P2E), to engage users. P2E was a good idea initially, but it also brought some sustainability issues, like inflationary token economies and unsustainable reward systems.

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Freepik

Let us introduce GameFi 2.0, it is a new age that aims to introduce more sustainable and balanced tokenomics, thereby managing the issues of P2E.

This change is important to Web3 gaming's long-term survival of player satisfaction, financial stability, and high-quality games. Let us discuss how decentralized gaming is evolving with GameFi 2.0.


Understanding the Rise of of Play-to-Earn (P2E)



What Made P2E So Popular?


Initially, Play-to-Earn (P2E) was a nice idea that allowed players to get paid in real USDT or cryptocurrencies for their in-game achievements, where characters, goods, and land could all be bought, sold, or traded on public markets by tokenizing in-game assets.

Web 3.0 games such as Axie Infinity attracted millions of users who were keen to make money through gaming making it become a huge success story.

Play 2 Earn games provided a source of revenue for a good number of people, especially those in poor counties, where it felt like the future of gaming, and the concept of making money off of game time was interesting.

Therefore, It made sense in the Web3 world for players ought to gain financial rewards for the time and energy they devote to gaming.


The major Challenges of P2E


P2E encountered significant sustainability problems very quickly, despite its early success, challenges such as unsustainable tokenomics, and also the in-game token economy were the primary source of the problem.

1 . Inflationary Pressure: As more players acquired in-game tokens, an abundance of these assets entered the market. The value of tokens decreased as more were in use, creating a negative spiral in token value.

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Freepik

2 . Player Exodus: A decrease in the number of players was caused by the departure of those who had first entered the ecosystem primarily for financial benefit as token prices started to plummet.

3 . Focus on Earning Rather than Fun: A lot of pay-to-win games placed more emphasis on earning rewards than having fun, which caused a rift between the business model with the inherent fun of the game. The gamers became disinterested as the rewards were reduced.


GameFi 2.0: The Web3 Gaming Era in Progress


Moving Beyond Play-to-Earn


GameFi 2.0 aims to create a more fulfilling, engaging, and sustainable gaming environment by moving from P2E's only objectives, the fundamental idea is to strike a balance between tokenomics and gameplay to prevent financial incentives from compromising the fun or replay value of the game.

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Freepik

So instead, Gamefi 2.0 aims to make entertaining games with strong economies that reward players without initiating token inflation or price crashes.


Conclusion


In this article, we have successfully discussed the understanding of Play to Earn and as well discussed what prompted its popularity in its early adoption, and the early challenges faced, therefore which brings the discussion for GameFi 2.0.

In the next article, we shall discuss the features of Gamefi 2.0, its strategies for long-term success, and also its future in web3 as a whole.



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Upvoted! Thank you for supporting witness @jswit.

Hello @badmus-official,

Thank you for making your post but unfortunately we don't accept this kind of post in steem alliance community.

Kind read this post for more information and if you have any questions, feel free to contact me on discord

Thanks Jueco , I actually made the post before the announcement...