Splinterlands gameplay with Radiated Brute

in hive-175254 •  3 years ago 

Hello Splinterlands Community!!

This post is about the Weekly Battle Challenge with RADIATED BRUTE!!!!!!!

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Radiated Brute is part of the Fire Splinter and has the Reach ability. I like to use this monster a lot in battles where I focus on Melee attacks. Its Melee attack is enhanced with Tarsa Summoner and it can do additional damage with the tank to the opponent's tank. I really love this neutral monster in the Splinterlands lineup. I want to show this monster's usefulness by showcasing battles from my daily quest for today. I had to win 5 battles with the Fire Splinter and I won 5 battles by playing 6 battles. This is the best success rate for me in completing Daily quests.

Radiated Brute is a great monster in one's lineup where Melee attack damage has an advantage. For example, many times when playing Splinterlands battles, one has to play within a set of rules, and oftentimes there are rules that give Melee attack monsters an advantage. Some of the rules are as follows -

  1. Only Melee attack monsters can be used.
  2. Monsters do not get any armor from summoners or monster abilities.
  3. Melee and Range attack monsters never miss when they attack.

The above 3 rules are some examples I can think of. There is one more - Melee attack monsters can attack from any position. Radiated Brute can already attack from the second position.

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I have a level 2 card. The only difference in stats in Level 1 and Level 2 is +1 Speed, therefore I have a slight advantage when using this card. Below are the enhancements in stats and abilities as one levels up with Radiated Brute.

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Battle Rules

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  1. Magic Attack Monster cannot be used in the battle
  2. Total Mana limit 23
  3. Can play with Fire, Life, Death, and Dragon Splinters

Since the Splinterlands season has just ended, I started off with Bronze III level and therefore unlike in my other posts, there are fewer rules in this battle.

Since Magic attack monsters cannot be used, I had the option to play with Melee or Range attacks. Based on my experience, The benefit of Fire Splinter in such a scenario is that one can use the Tarsa summoner to not only boost the health but also attack the monsters. Since this is an relatively low mana battle, I also wanted to enhance my overall attack on the entire team of the opponent and therefore Fire Splinter was my obvious choice. I was trying to complete the Daily Quest :)

I went for the following team -

Summoner

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Team

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Reason for Team Selection - Strategy

As I mentioned above that this is a relatively low mana battle and Magic attack Monsters are not allowed. Therefore I was left with 2 attack-type options. Whatever I chose I wanted to enhance not just the health of my monsters but also boost the attack of all my monsters. Therefore I chose the fire Splinter. My tank is low mana and has the Shield ability. In case the opponent used a monster with Demoralize ability then my tank's attack is rendered useless. Therefore, here is where the Radiated Brute comes in handy.

While two of my monsters attack the opponent's tank, I have two monsters in my team that attack the opponent from the rear. I like such monsters in the team as they help remove monsters from the opponent's lineup that restore health or armor. I had a feeling that the opponent can also use Fire Splinter and therefore the other two, 1 mana monsters are there to eat up the attack of monsters with opportunity ability.

Battle Link

You can find my battle link and Youtube video below:

Splinterlands Battle Link - Radiated Brute


I did win the battle and hope you all liked my strategy. Let me know your thoughts in the comments below.

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Greetings @karamyog,

Nice gameplay,

Thank you for sharing : )

thanks