New ways to earn Bitcoin
This article is about money and the innovative way that special types of tokens call non-fungible tokens enable video game players to own the game accessories they work so hard to earn in the game, and how these non-fungible tokens are a vital part of the newly developing micro-economy now available to video game players to profit from the time and effort they put into playing video games, which was never available before. It also creates investment opportunities inside the video game for non-players.
Fungible and Non-fungible tokens
First in order to understand non-fungible tokens it's good to understand what are fungible tokens. Bitcoin, Steem or any other cryptocurrency are technically known as fungible tokens. That word Fungible means that each Bitcoin is worth the same as any other and they are interchangeable, just like you and I can exchange dollars we have in our wallets, because they are interchangeable or the same. Non-fungible Tokens or NFT’s are different, in that each is created to be unique, to represent something unique. They can describe an entire object or a specific piece. For example an NFT could represent your entire body or a piece of it, like your right arm or left leg. The NFT for your arm would differ from the one for your leg and they would not be interchangeable, just like your arm and your leg are not interchangeable. Nonfungible is a long word and not easy to say, so a popular abbreviation for it has developed and it is NFTs.
Video game assets can be changed to non-fungible tokens or NFTs
In your normal video game you win items. These can be clothing, armor, swords, bows, arrows, guns, knives and various other things, which are valuable in the game. But these things are software constructs, which don't exist outside the game and frequently can't be transferred from your old character to your new character. They certainly can't be transferred to another player the majority of the time and although they may represent hours of game play to earn these in game items you don't own them and can't sell them. However, if those items and the game they are in were on a blockchain, those items can be represented digitally as tokens and you could own them. Once you have ownership, you can buy and sell these unique in game items. But some in game items are so common that they have no value, but others are rare and are valuable to other players to use in the game or as collectibles. For these items it is perfect to represent them as non-fungible tokens or NFTs.
Tokenization
Tokenization is the process of converting rights of an asset into a token that can be subdivided, traded and stored on a blockchain system. Once the asset has been tokenized or more precisely, the rights of ownership of that asset tokenized, the asset ownership rights can be bought or sold.
New Micro-economy
This means that video games based on a blockchain can tokenize items from the game like clothing, armor, weapons or other items which have utility or value. Tokenizing these game items means the player becomes the owner of the item and can transfer it to a wallet or inventory. Then the player can use it on other characters or trade it to other players for other items or for a in-game currency. This allows the player to accumulate items of value while playing and sell them for in-game currency at the games end. If the currency has value outside the game players could use it to buy real things like food, clothing or pay bills like their rent. This new economy is made possible by the tokenization of game items into non-fungible tokens and the in-game currency.
As you may know, non-fungible Tokens, which by definition are non-interchangeable and unique, are used in the very popular decentralized gaming application called Splinterlands. This is a playing card game similar to the Pokémon Cards, but different in that Splinterlands are digital representations, which are unique. These cards are represented on the blockchain by a non-fungible Token. The non-fungible Token contains all the information about your card and the Token represents your card. This means your card or it’s Token can be traded, bought or sold. The fact it's now a non-fungible establishes that it is a unique item and establishes ownership. I think it’s valuable to understand how a tool which has monetized this game can monetize other things.
In game Currency
Currently the non-fungible tokens which are representing in game items can be traded, bought or sold inside the game for an in-game currency. As you can see the in game currency needs to be valuable enough to be sold outside the game for fiat currency or it has to be valuable enough to be traded directly for items in the outside world like food or clothing. We will talk about in-game currencies in our next article on Blockchain Games.
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Good evening, I found your article very interesting, the way you explain the types of bitcoin coins and how you explain the value of objects that cost hours and hours to get but in the end in our daily lives those things are not worth anything, only worth as you say in the game, I found very interesting what you just posted, greetings to you and I hope you have a happy evening.
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Hello @ocandojesus
Thank you for your gracious comment.
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This might be nice Non fungible token(NFT) Video game which one can use to claim btc coin as you tightly said. You talked many great features like the items that are displayed; clothes, knife, bowls and the like. But I didn't see the link to this amazing game you introduced to us. Can we please get some of these video games so that we try our hands on?
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Thank you for your comment. I will provide a link and a discount for the game!
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Quite an informative post. thanks for sharing the info.
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Thank you for your comment, I am glad you liked the post.
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Intresting publication thank you.
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Thank you for your comment, I am glad you liked the post.
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!shop
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Thank you for the gift!
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你好鸭,shortsegments!
@eii给您叫了一份外卖!
Mochi冰淇淋
吃饱了吗?跟我猜拳吧! 石头,剪刀,布~
如果您对我的服务满意,请不要吝啬您的点赞~
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Thank you!
Paper!
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You win!!!! 你赢了!愿赌服输! 给你1枚SHOP币!
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One of the major reasons I love games built on crypto blockchain technology is due to the fact that game players are liable to earn some tokens for their playing such games.
Thanks for sharing this great post with love from @hardaeborla and I hope you have a great day ahead 💕💓❤️
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Exactly my feelings!
Pay for Play!
#steemitconnection
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Dear @shortsegments
Another great piece, absolutely worth my time and attention :) Solid read.
I personally see a HUGE opportunity for game developers, who will implement blockchain into their games infrastructure.
I'm having hard time to understand that part. Didn't users already have a chance to sell their items in old games like diablo?
I don't know if there is much of a difference from player point of view if data about item is stored in form of NFT or in any other way. Or perhaps I'm wrong?
Enjoy your day buddy,
Cheers, Piotr
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I didn’t know about the opportunity you describe on Diablo. I am unfamiliar with the currency of trade used in Diablo as well. It is good to know this idea is alive in other parts of the gaming industry and may further accelerate the adoption of cryptocurrency.
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