BATTLE MAGE SECRETS Weekly Challenge! RULESET: Up to Eleven

in hive-176825 •  11 months ago 

Hello, great warriors of Splinterlands, I hope you all are doing well and enjoying your day. Today I am again here with a new entry for the BATTLE MAGE SECRETS Weekly Challenge "RULESET: Up to Eleven" which is offered by @splinterlands. You can also participate in this weekly challenge, to know more about how to participate in this challenge visit this link.

ABOUT: Up to Eleven Ruleset:


Up to Eleven is a ruleset in Splinterlands battles in which all monsters have the Amplify ability.
- Use Thorns, Return Fire, and Magic Reflect to ensure your opponent suffers.


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Battle Lineup And Link:

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You can watch my battle by clicking on the above 👆 picture

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Battle Ruleset:


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There were three rulesets in this battle Up To Eleven, Odd One's Out, and Aim True. The allowed mana cap was 32 and only two Splinter Summoners (Water and Death) were active in this battle.
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Battle Summoner

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I choose BORTUS as a Summoner for this battle which is an Untamed edition Water Splinter Summoner. I chose this summoner because of the rulesets and only 2 splinters were active to be used in the battle so I selected the Water Splinter. I use this summoner most of the time whenever I am playing with the water splinter. The ability of this Summoner is that it reduces the 1 Magic attack of all Magic attack monsters in the enemy team. I have upgraded it to level 4 and under this summoner, I can use up to level 5 common cards. I will try my best to upgrade it to a higher level if I get a chance.

1. CRUEL SETHROPOD:

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In the first position, I used CRUEL SETHROPOD which is a Chaos Edition Melee attack monster from the water splinter. It costs 3 mana, gives -1 melee damage, and has no ability at level 1. I got this monster at level 3 from the pack opening in which it gives -2 melee damage. In this battle, I used it in the first position because it only cost 3 mana and it is a good melee attacker along with good health and armor. I have this monster at level 3, and it works fine for me in battles.

2. TIDE BITER:


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In the second position, I used TIDE BITER, which is an Epic reward edition melee attack monster from the water Splinter. It also costs 3 mana, does -1 melee attack, and has Reach(Melee attack Monsters with the Reach-ability may attack from the second position on the team) ability at level 1. I have upgraded it to level 3 in which it gives -2 melee damage and gains one more ability Reflection Shield(This Monster doesn't take damage from Blast, Magic Reflect, Thorns, or Return Fire). In this battle, I used it in the second position because of its melee attack and its abilities. I am also using this monster nowadays because it works very well for me in battles.

3. CAPTAIN'S GHOST:


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In the third position, I used CAPTAIN'S GHOST, which is also a reward edition rare magic attack monster from the water Splinter. It costs 7 mana, does -2 magic attack, and at level 1 it has an Affliction(When a Monster with Affliction hits a target, it has a chance of applying Affliction on the target causing it to be unable to be healed) ability. In this battle, I used it in the third position because of its -3 magic attack and also because of its Affliction ability. I have upgraded it to level 4 for -3 magic damage and most of the time I use it in my lineup whenever I am playing with the water splinter.

4. VENARI WAVESMITH:


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In the fourth position, I used VENARI WAVESMITH which is also a reward edition rare magic attack monster from the Water Splinter. It costs 5 mana, gives a -1 magic attack, and has one ability Protect at level 1. I have upgraded it to level 4 for -2 magic damage. I used it in the fourth position because of its Protect ability which will give two armors to all friendly monsters. Currently, I have this monster at level 4 and it works fine for me in all battles when I am playing with the water splinter.

5. SWAMP SPITTER:


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In the fifth position, I used SWAMP SPITTER, which is a reward edition rare range attack monster from the water Splinter. It costs 7 mana, gives -2 range damage, and has a repair ability at level 1. I have upgraded it to level 4 in which its range attack increases from 2 to 3. I used it in the fifth position and in this battle because of its high-range attack and its Repair ability which is to repair armor of monsters if broken. Currently, I have this monster at level 4 and it works well for me in battles.

6. CRUSTACEAN KING:


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In the last position, I used CRUSTACEAN KING, which is a beta edition rare Range attack monster from the water Splinter. It costs 3 mana, gives 0 range damage, and has a Tank Heal ability at level 1. I used it in the last position because it is a range-attack monster that attacks from some distance. I have upgraded to level 3 for -1 range attack.

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Battle Result:

In the below screenshot, you can see that I won this battle and I was rewarded with 0.475 SPS.

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Did your strategy work?

Yes, in this battle my strategies worked well for me and I won it.


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JOIN SPLINTERLANDS

If you are new to Splinterlands and want to join, you can join from the below link.

https://splinterlands.com?ref=yameen

  • If you are a newbie and want to ask something, you are welcome I am always available 🤚 to help you.
  • All images used in this post are downloaded from thelink. You can also download images from it just by entering parameters: card name, edition, and level. For more info check this link.
  • Thanks in advance If you like my post and show some support.

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Upvoted! Thank you for supporting witness @jswit.

Hello brother, I want to talk to you about something important. Can I get your contract number?