"Extraction" is the process of removing personnel, both military and civilian, out of hostile (usually combat) environments.
Started with a Genesis 8 Female Template
Added an environment.
Added the completed character into the environment.
Added the completed helicopter.
The final rendered result (first post image).
Tools, assets and techniques used:
Daz3D Studio
Iray
Weng 8.1 Genesis 8 Female Template
TG Hair
Modern Military Clothes
Black_Ops Helicopter
Moonless Golf Dome and Lighting
GE Grassland Full Hilly Group Background
In Summary:
- I start out with a character template and morph the body physically.
- I put the body into a particular position, change facial expressions, add makeup, etc…
- I dress the character. Most are 3rd party clothes that I morph and mix.
- I either can embed the character into the background or create the character first and embed the background. Most are 3rd party, some backgrounds I create myself or merge different types of backgrounds together.
- Some backgrounds come with lighting, some don't and I have to create them.
- Rendering times can take 10 minutes to 2 hours per render.
- Also, I can change the render specifications, to give the atmosphere different characteristics, like haze or humidity.
Stay frosty people.
@tipu curate
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Upvoted 👌 (Mana: 4/8) Get profit votes with @tipU :)
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Thank you @durbisrodriguez :)
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