INTRODUCE
#Outlast is a thrilling first-person shooter game developed by Red Barrels in 2013. The player will play the investigative Miles Upshur investigator for the Mount Massive Asylum Psychiatric Hospital in Colorado. ) and try to survive long enough to discover its terrible secret.
Survival horror game: You are not a warrior, if you want to survive, you have to run or hiding very carefully
Graphics: AAA quality graphics, to help players feel the world's most frightening real
Many enemies are unexpected: Players will not know where to attack when, where
True Sensation: The character design, action in Outlast is inspired by the real psychiatric hospital.
System Requirements:
Operating System: Windows XP / Vista / 7/8 - 64 bits *
It has Steam installed.
Processor: 2.2 GHz Dual Core CPU
RAM: 2 GB
Graphics: 512 MB NVIDIA GeForce 9800GTX / ATI Radeon HD 3xxx series
DirectX 9.0c
Network: Broadband Internet connection
Free hard disk space: 5 GB
Sound Card: DirectX Compatible
Advantages of the game:
Requires mid-range configuration
Dramatic, non-stop, evokes fear in players
The screen is invested elaborately in terms of images
Great graphics, good sound simulation
Defect:
Rule of AI moves easy to grasp
Finish not deep
For most gamers, when it comes to a particular horror game, they often think of Outlast, or if it's a game, they'll compare it to Outlast. It is not natural that this game has won the special love from many gamers like this. It can be said, Outlast is the premise as well as the immortal monument for the horror game with the same theme later.
1. Plot:
Set in a psychiatric hospital in Massive Mountain, where deadly and inhuman experiments occur. However, this experiment failed and led to unpredictable consequences for those in the hospital. In the game, players will enter a few reporters Miles to investigate unusual events in this area thanks to a mysterious email. However, it was too late, when everyone in the hospital was dead, blood was pouring everywhere.Although Swat has been warned to leave, Miles is still in trouble. Causing him to be constantly monitored, tortured by the killings in the hospital. The chase, runaway, lurking endlessly made him discover the terrible secret of the place. By the end of the game, the player realizes all of this unexpectedly, and the devil appears in the end of the game.
2. Characters :
As mentioned, the protagonist of the game is a very normal journalist, no superpower, no guns, no armor, .... he's just a human Normally the impotence of the game is extremely large. Can not fight, can not be prevented, ... can only run, run, and hide, ... with the camera can look in the dark. Mental killers are completely opposite, they are extremely strong, extremely intelligent, and extremely cold-blooded. For example, the fiend Richard "Rick" Trager, who was a very cruel surgeon, has the habit of tormenting, surgically removing those who have been arrested, and not off the list, Miles has been he cut off two fingers. Or the last boss of The Walrider is an evil spirit, who has killed many prisoners and is ready to brake anyone who dares to fight it.
3. Play style :
Because our protagonist is an ordinary person, the gameplay style of the game is more about hiding, running away, finding the necessary items and getting out of this hell. It is because of this extremely attractive gameplay that makes gamers feel like they are actually embodied in the character, a normal human being who struggles with death.
Run, hide under the bed, closet are the main characteristics of this game. The long chase schools between the killers and the main character makes the players feel the tension of the extreme. Illuminations are the things that make a person's hearts play, especially the groping in the dark and the limited light from the infrared camera. In addition to the main task is to find the keys, open the switch, fuse, ... the player to collect during the game is the battery for the camera. With the player's battery can use it, more than 70% of the game is dark so players will not want to grope in it.
4. Graphics, sound :
Actually speaking of the horror genre, sound graphics are what make up the success. Horrible graphics that sound bad or otherwise do not make sense. But to be honest, Outlast has done extremely well these two things. Outlast's graphics can be said to be pretty good at the time it launches (2013). Because graphic design is really one thing, shaping is another. The creation of an old, macabre hospital is made extremely detailed and meticulous on dark colors. Long-day teasing walls, long dirt-laden corridors, or rusty bars make for a worry-free look for the player. At the same time, the developer does not hesitate to add obsessive bloody scenes, such as pile-up scenes, or a deadly masturbation scene with a dead body. terrible.
Picture of the evil people also make players terrified. The surgeon with extremely obsessive physiognomy, the thin body leaning against the muscles, the harsh face, the monstrous eyelids, the thin arms and giant scissors haunting the player after. This. Sound is also the highlight of this game. Scary music throughout the game or the acceleration in the chase screen the "little heart" of the player as the spare. No matter what the noise will cause the player to fear, the phone rang, the creaking of the old wooden floor, the tinkling of the chain, the snarl of the evil, .... especially It is the breath of the character that makes the player as if it is actually reincarnated.
If you go into horror alone, do not go hands!
Typical of this action are the two characters Miles Upshur in Outlast and Ethan Winters in Resident Evil 7. One man has a wife who has been dead for three years, suddenly received a video of his neck, and no consideration The car to find his wife always - trap quite well-known that he is still in his own, as well as quite funny. Miles, the reporter who has the most heart of the earth when willing to risk life to break into a madhouse to investigate. Well, let's just say that these two men can act sympathetically and understand - but think at least ... not to go alone, right?
If you go into horror alone, do not go hands!
We go back to the case of Ethan and Miles, and then, these two people want to go to those dangerous places for their own reasons, okay, okay, I understand. But at least, should have brought something to protect the body? Ethan did not say that after several phases of chasing smoke at the beginning of the game, later on he found the man was a weapon, in general enough to survive. And Miles, alone in the madhouse, had a camera! At least bring something or pick up something in the madhouse as a weapon!
Going to a crowded group, suddenly separated group!
This case is to say that the disease "deep rooted" of the characters then, not discuss the group of faint chicken inexperienced, even people who also suffer from the disease to split this group. Typical examples are the S.T.A.R.S group in the first Resident Evil version. They passed a pack of zombies, escaped death, ran into the mansion of an incredibly suspicious man and 99% were related to the zombie dogs, and what did they do next? Divide into groups! For what? To go explore around! I think it's safer to go around together, right? Or do they not think like any normal person? The end is usually not good with the supporting characters, just look at the supporting characters in Resident Evil, Dead Space or Until Dawn know!
Answer and (most) follow instructions from mysterious calls.
You see, if there's an anonymous call, or if in the distant future, a mysterious signal coming from the universe, they're almost certainly dangerous! Could be a serial killer, a bunch of aliens with the mind to destroy the Earth, maybe very much! In this case, any ordinary person will call the police or the first person in charge! Although the police in the video game are usually quite useless, but at least they have authority, and you will not have to fall into the number one mentioned above. Dead Space or Alien Isolation are two good examples of this.
Call people to save where ... should not call!
Calling the helpers is what everyone thinks of when in danger, the characters in the game are no exception. But call your helper when you're in that safe place? Um ... sure to go away, ha? I'm surrounded by bloodthirsty dinosaurs, come right home! And the next one, guess who? The helicopter arrives and is attacked by a big T-Rex, ok, all help, regret? At least run to a safe place to call people again!
Make risky experiments that are high risk!
This is against the likes of Umbrella Corp in Resident Evil, Murkoff in Outlast and Armacham Tech in F.E.A.R. Their experiments have heard that the risk is high. Which is to test the biological weapon by virus can turn the host into a monster, which is experiment on the human body has this special ability. Dangerous experiment is, but it seems that the great scientists forgot to take measures when the experiment failed, then? Except for the Umbrella Corp. deliberately spreading the virus (which is also not controlled anyway), the remaining organizations conducting the experiment are just as unsuccessful and catastrophic! Should not these dangerous experiments be done in the first place?
Here are some things that the characters in the best horror game should not do, but for fun, but they do not have the "silly" minutes a pretty cool game to attract special players. For those who want to explore right? Have fun playing the game.
wow .it's a interesting game .thank for share the game .my friend
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Game này chơi khó không em?
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chơi sợ lắm thầy
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nhưng mà vui đúng ko em ? cảm giác mạnh :D
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đúng thầy ạ
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