The eSports game industry is gaining great momentum and even many cannot think about the large-scale development and popularity of the region, which can bring players several million dollars in cash prizes. As a child, we grow and play almost every day, it brings us joy and happiness in life, being adults, we are forced to forget it, but in the heart of everyone is a child.
ESports has long been an integral part of the daily lives of millions of people around the world. Every day people play their favorite games, fight for new levels and titles. In addition, every year an extraordinary event is held, where only the best players of the strongest team in the world fight for the grand prize. The event gathered an incredible number of participants, fans and fans and viewers. There are live broadcasts in more than 100 countries, where everyone follows the course of events with a sinking heart. And this can only be said early, because according to statistics, the growth of eSports participants every year becomes only more and more. In addition, the researchers suggested that by the beginning of 2020 their numbers would reach more than 380 million. Honestly, it's amazing and very impressive.
Problem
But is that as possible, this direction when experiencing great difficulties because of which limps all the other elements of a large industry. After all, it is no secret that most players for development and pumping use their heroes to pay resources, where they can dig up the upgrades they need and increase their character level. In addition, because of a kind of monopoly between cyber platforms, many participants were unable to participate in various tournaments. Because it's too expensive. As such, the centralized and monopoly eSports industry limits access to a large number of potential players who can compete for future grand prizes and participate in world championships.
This problem can be solved easily by creating reliable and comfortable conditions for participation for all types of players, both professionals and beginners. In principle, and try to translate into their ideas a team of specialists, develop a new blockchain project.
About Project
The project itself has an easy and impressive name-Arena gold match. The main objective of that is to ensure that in a single ecosystem, really all elements of a large industry can take an active role not only in the development of eSports, but also actively support their favorite players, place bets, and buy their favorite game store attributes certain.
Various functions, tools and modes allow you to meet all possible interests of the user. In the arena of gold matches, users will be able to find everything he needs, from familiar games to all possible matches, tournaments (head to head, team). These various types will have to contribute to the platform for continuous development, because each time the Gold Match Arena users will be able to find something new.
Advantage
In fact, the strategic plan for developing the Arena for gold matches was far broader than I wrote about this before. The developers have a whole business model, the following are able to largely avoid their existing competitors, as well as providing constant liquidity for players, while not losing the opportunity to make good money. If we talk about the types of income from the platform, they will be somewhat related to the distribution of internal system tokens with the help that Arena Gold match participants will be able not only to play some games, but also to buy future products and services available at the Arena Arena gold.
At the same time, the two sources of income for the Golden Match Arena will be collaboration with various companies, where they will be able to promote their advertisements during mass tournaments. In addition, for the participants of the Arena gold match system, the developers also prepared loyal system fees, as well as a number of special offers, exclusive materials and entries that might be the lowest cost.
Token
If we talk about tokens, it is represented by AMG utility markers, which are specifically developed based on the Ethereum blockchain from the standard ERC20. As the founder said, the issue of tokens will be limited to only 100 million units. At the same time, every quarter the developer intends to destroy a number of their coins, thus creating a stable economy for the development of their mark.
The Arena Commission gold match platform for tournaments and other activities will be 10%, and fees for participants will vary in 1-20 dollars, this amount is accepted for most players and all operations will be carried out using their own AMG tokens. This removes intermediaries in the form of banking and electronic payment systems, accelerates payment of prizes for winners and purchases and sales of products and services.
Obviously, this opens up new horizons for game developers, integration of advertising platforms, in the future the company plans to hold initial placements that are Tokens on the Exchange, and now a beta version of Playerunknown's Battlegrounds is ready and in the future will be added to the rows of some popular games known top with millions of fans from all over the world.
Conclusion
There is an excellent antitrust strategy, which will enable each participant to benefit and develop a platform on a global scale, to support the start of many other interesting games. After all, it is sometimes difficult for beginners to get the initial capital to implement their plans, here they will be able to find investors and universal support from a friendly community. And adults will no longer scold their children if they start to bring extra income thanks to the game
In my opinion, this decentralized platform will greatly help the eSports industry to develop speeds faster, players will be able to sell their awards confidently, money from the skills they have achieved for several years, the company has several successful technology partner
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Bounty0x username: Maniakbtc
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