The narrative continues without notice of the reality of the situation. Time has reached the gates where none shall pass.
Stephenson's Anathem describes a combination lock on a gate, where characters need to pass. At the key moment, one volunteer clears out everybody, takes a chance and blows himself to smithereens. This scenario repeats several thymes, until at the key place in the story, the combination works and the player characters get through.
As time repeats itself in rhymes, our daily pattern is the same as yesterday, repeating again tomorrow. The only weigh howdt is to open the locked gate - time travel is immanent. Those who go to the past affect history to create mandela effects. Going forward, we don't know. People in this rendition of the past never again see anyone who has travelled forward.
Except for John Titor. The future allows one man to mess with the current present from the future. This event must be a node point for continuity - mister titor returns on every rendition of this earth planet. The key events to unlock the gates of time have not happened, there are three specific timeline in play right now. The other ten timelines have already passed this point of time.
The window of time has a thyme constant, based on human scale. Human scale is a variable - it changes expression pendant upon which version of earth you are on. Giants get to inhabit larger earths with fewer people. Mudfloods start a reset - any scale can be built upon the ruins of past civilizations. We get mudfloods every 160 years or so - enough time that nobody remembers the past time that this event occurred.
Come to the knew weigh on steempunk radio - weekdays at 10 am eastern time. The show builds a cryptofiction reality to supplant the current unbelievable system. At the very least, it is an alternative dream to the current knightmare; at best a path to a peaceful coexistant future.
Highly rEsteemed!
Downvoting a post can decrease pending rewards and make it less visible. Common reasons:
Submit