Might and Magic Book Two:
Gates to Another World
1988/PC/New World Computing
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After the events of Might and Magic Book One, the adventurers who helped Corak defeat Sheltem take the "Gates to Another World" to the land of CRON. The land of CRON is facing many problems and the adventurers must travel through CRON, the four elemental planes and even through time to help Corak stop Sheltem from flinging CRON into its sun.
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