Story:
If you have watched even one animated film since the beginning of the second decade of this millennium, there is a good chance that you have come across one where the protagonists of the story find themselves, willy-nilly, propelled into a virtual universe like MMO. It even seems that in Japan this subgenre of fantasy has its own little name: Isekai.
The possibilities offered by this type of scenario are enormous and can happily mix science fiction and fantasy, which must undoubtedly be the forbidden dream of many of us. But I don't think any of these isekai have yet been released with a pitch as Kdickian as this one from Crosscode:
"In a distant future where space travel is a reality, an entertainment company simply called Instatainement has TERRAFORMED A SATELLITE to make it the playground of its future MMO: CrossWorlds. This one rather than confining the players in a virtual universe offers them to play in a very real environment composed of a revolutionary piece of revolutionary material "the moment matter" very light, adaptable to infinity where the players embody themselves in avatars via a simple augmented reality helmet that retransmits with absolute fidelity the neural impulses of our brain ".
And this game works very well. No evil mastermind to lock players inside, just a classic rpg, until Léa, our heroine, mute, amnesiac and above all stuck on the game.
I just took a long time to introduce the context, but if the story is well tied up and pleasant to follow, crosscode will be appreciated especially for its gameplay and atmosphere. The game simply drawing inspiration from the best references to create an engaging game experience for several tens of hours.
GAMEPLAY:
Léa gagne de l’expérience en combattant, et peut s’acheter de nouvelles compétences de combats et des boost de stats grâce à un système de sphérier (comme FFX, vous voyez le genre) qui possède quatre arbres secondaires qui se débloquent à des moments clef de l’aventure.
Au combat vous pouvez utiliser un combo de corps à corps, deux types d’attaques à distance des techniques spéciales et vous avez accès à un dash ainsi qu’une parade. Tout se joue beaucoup autour du timing notamment face aux boss qui sont facilement capables d’enchaîner à mort tout inconscient qui tenterait de les brutaliser sans respecter leurs patterns.
Au combat vous pouvez utiliser un combo de corps à corps, deux types d’attaques à distance des techniques spéciales et vous avez accès à un dash ainsi qu’une parade. Tout se joue beaucoup autour du timing notamment face aux boss qui sont facilement capables d’enchaîner à mort tout inconscient qui tenterait de les brutaliser sans respecter leurs patterns.