This is the first light attack. The initial rough animation required numerous corrections. The largest correction that the key pose where the character was leaning backwards. The movement with his spine bending backwards was unsatisfactory. The corrected pose will hopefully create more forward momentum.
Further work to the follow through may be required as it could probably use another two or three frames to smooth out the movement. But I will not do that until the final inked version is in the game.
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