【Pokemon GO】Hupa (Liberation)|The sixth generation of fantasy treasure can dream

in pokemongo •  3 years ago 

The sixth-generation "Hupa (Liberation)" is a magical treasure dream of evil and superpowers. Liberating Hupa and punishing Hupa are two different roles. There are changes in physique, physical attributes and moves. Therefore, whether the more vicious punishment Houpa can shake the battle environment, let Danny take the players to understand.

Hupa (Liberation)'s 50-level CP reached 4,530, and because of the change from punishment to liberation, the CP greatly increased so that the attack power and defense were increased. Although the stamina was still maintained at 173, the measurement data was enough. Comparable to super dream physique. As for the attributes and moves, the original ghost + super powers were changed to evil + super powers, and the ultimate move was changed from illusion light to evil waves. It can be said that it is a new-looking Pokémon.

【Strategy selection and battle use】

For the combination of moves, liberating Hupa is the same as punishing Hupa. Therefore, the data for the same shock is too poor. The first choice is the powerful and energy-storing thought power, but you have to worry about the evil element you are afraid of, but also pay attention to encounters. The common steel system can't deal with the problem of damage.

In the part of the ultimate move, the current useless illusion light is missing to increase the wave of evil, and the strength has been improved, and the liberation type itself is a Pokémon of the evil type, and there is no need to rely on the shadows with higher energy and no cultivation. For the ball, you can choose the wave of evil + the mental strength to read the move speed more flexible.

★ Recommended moves: small tricks, volatility of evil, and strong minds.
★ Use in battle: It is not very frank and relies on the use of moves to damage and strike opponents, but the liberation of Hupa only has the power of high energy storage and the general mentality. Relatively, it is necessary to avoid encountering the evil type and steel of the anti-super ability type of moves. You can use the high damage of large and small moves to force the opponent when the speed of the big move is not so fast!

There is an obvious weakness in liberating Houpa's move attributes, that is, no matter how you configure it, it will reduce damage when fighting evil! It is the most troublesome part of the player when playing Jiefang Hupa, so it basically needs to match the teammates of fighting, goblins and bugs.

【Property Relevance Table】

Hupa changed from the ghost to the liberation type of the evil type, and the resistance is only the super power type of the third resistance. It can be said that it is the best choice for the player master alliance to cut the super dream mentality, but it is also because the frankness is weak. , It is very likely that you will not be able to withstand the opponent’s big move to flatten the injury. Players have to leave a shield for Jiefang Hupa when using it. It is safer. But fortunately, there are relatively few insects in the Master League. The biggest nemesis only needs to pay attention. Weak fairy and untouchable evil.

The 100% level corresponding CP table of Hupa (Liberation) is provided for players to refer to:

in conclusion

Liberation of Hupa is indeed better than punishing Hupa by more than one level, but it is a pity that it is unable to counter evil and monotonous thoughts tricks still exist, so that although it has a strong physique like a super dream, it has a fault tolerance rate in the battle. The upper level is still slightly poor. It is the part that players will feel kaka if they want to use it in the Master League. Simply put, as long as the move can avoid the evil element and the steel element, the liberation of Hupa will be able to exert a good strength.

Authors get paid when people like you upvote their post.
If you enjoyed what you read here, create your account today and start earning FREE STEEM!