I would like to eventually! There is definitely a distinct lack of good tutorials on rendering volumetrics, especially clouds. But the size of a tutorial on this would be huge!
RE: Procedural Cloud Shader
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Procedural Cloud Shader
I'm hearing you on that, but if you could break it into smaller bits? I'd certainly be very interested.
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Definitely! It is not a question of if, but when. The scope of the work means that it will take me awhile to plan and prepare for a tutorial.
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