RE: Solving Traveling Salesman Problem with Genetic Algorithm on Real World Map!

You are viewing a single comment's thread from:

Solving Traveling Salesman Problem with Genetic Algorithm on Real World Map!

in programming •  6 years ago 

A good post. Correct me if I am wrong, but shouldn't there be a breeding/mating part included, which helps improving the fitness with every new generation? I could see an improved version of this algorithm where instead of selecting cities on a purely random basis, it features a weighted random selection based on the positions of cities within two or three winning "parents" from the previous generation. It's just an idea, but I might be working on it to see the results.

Authors get paid when people like you upvote their post.
If you enjoyed what you read here, create your account today and start earning FREE STEEM!