RE: Video Games (NV): Influence on aggressive cognition? (Part 5)

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Video Games (NV): Influence on aggressive cognition? (Part 5)

in psychology •  7 years ago 

I would love to see how I'd do in one of these experiments. Been playing violent video games my whole life and I like to think I'm a peace loving person.

I'd also love to see the results of a study on the potential benefits of playing videos games on people with dyslexia and dyspraxia.

Furthermore I'd also love to see dota 2 used in the experiments you mentioned above. It's 5 humans verses 5 humans in a competitive games with fantasy violence. Games last on average 30 to 60 minutes.

it's gathering quite a massive following and the professional scene is growing. I think it just would be quite interesting to use in these experiments.

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