In the World of Grains

in sound •  4 years ago 

In the World of Grains, Chapter 2:
...I prefer to focus on those computer languages and programming environments, which are of practical use for musicians, composers and sound designers of today.

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The borders between the work of a composer, a musician, a producer, or a sound designer on one hand, and a “coder”, a programmer of computer software, and a producer of musical applications on the other hand have been blurred – more and more wiped out in the last decades. Great people like Curtis Roads, Barry Truax, Paul Berg and others have started it. They cut gaps in these borders, and made paths in the jungle of code, - as software might look like for a musician at first glance – which we can follow, develop, and use as starting points to reach our own goals...
More about this ebook at http://dev.rofilm-media.net

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