It's a bit of a catch 22. The bot element is having a negative impact on the game from a human player perspective, so it risks becoming nothing but bots. Without human players enjoying the game, it's hard to see where or how it can grow.
RE: A Solution To The BOT Problem On Splinterlands
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A Solution To The BOT Problem On Splinterlands
Don't look at the accounts as human or bots, just look at them and see how much they invested into the game. My th12-aventador account cost like $50,000. I should be able to use it however I want. But the 2,000 bots who have a total of $2,000 invested? That is not fair. Check out my post on how we can use DEC to limit rewards and get the cards back to the players and investors. Right now the lower bots are being protected and it makes me sick.
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I look at it more simplistically. Is it fun to play, yes or no? Right now, for me, tournaments are not because the same bots dominate them by sheer weight of numbers, regardless of what the level the tournament is set at.
Is there a place for bots? Yes, probably. Are the low ranked bots destroying it moreso than the high ranked ones? Almost certainly.
Heading over to read your piece now.
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I find playing the game fun as a human, but I used a maxed and full deck and beat the bots. Humans right now are better than bots.
Yeah we need to deal with the lower rated spam bots, but no one has.
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I agree completely and think everyone else does too... (except the low level bot farmers)
and yes even Matt and Aggy would have to agree as its killing them day by day with loss of revenues now due to little to no pack sales
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