Problem with mmap:
What happens when you run out of address space on 32-bit machines? Or is steemd now a 64-bit only thing?
RE: Steem Developer Update (Graphene 2.0)
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Steem Developer Update (Graphene 2.0)
Pretty sure it's always been a 64 bit only thing, though I could be mistaken in that.
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The Steem blocks themselves -- without any index data -- are well over 3GB already, and will only continue to grow. Since 32-bit machines are limited to 4GB of address space per process, this means any database implementation would be impossible to implement on a 32-bit machine unless it either does (a) or (b):
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I had no idea the single blocks were so huge!
That pretty much seals the deal as 64-bit only
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