1. Project Overview
Hello, Blokfield.INC here.
Cryptid Hunter is an Idle Mini TCG (Trading Card Game) that offers an easy and intuitive card collection and strategic battle experience as a P2E game.
Currently, it is operating as a Telegram Mini App on the TON blockchain, and within 7 days after launching its alpha service on March 1, it has achieved:
- 3,000+ users onboarded
- 10,000+ transactions processed
- 1,000+ card packs sold
Now, we aim to develop and launch a Web version for the STEEM blockchain, providing a new P2E experience for the STEEM community.
2. Key Features of Cryptid Hunter
🎴 Card System
- Card Rarity Levels: Normal → Rare → Unique → Legend → Mythic
- Card Synthesis and Level-Up System for continuous growth
⚡ Energy System (STEEM Burn Model Applied)
- Daily energy limits ensure fair gameplay
- Energy can be recharged using STEEM (100% burn)
- More users = Increased STEEM burn → Sustainable economic model
3. STEEM Blockchain Optimization Model
🔹 Service Adjustments for STEEM
STEEM Energy Recharge System (100% Burn Model Applied)
- Energy is an essential resource in Cryptid Hunter, consumed daily
- User growth leads to increased STEEM burn, enhancing the STEEM economy
Card Pack Sales via STEEM (40% Reward Pool Distribution)
- 40% of card pack sales revenue is distributed back to the reward pool
- Higher sales = Increased PvP and Guild competition rewards
NOVA Token Management & STEEM Purchasing System
- NOVA is managed in-game and can be purchased using STEEM
- Ensuring a strong link between the STEEM and NOVA economies
4. What Sets Cryptid Hunter Apart?
🎯 Unique Card Pack System
All players get the same drop rates (Hunter Pack only)
No separate "Common Pack, Rare Pack, Legendary Pack" classifications
Mystic-tier cards cannot be obtained from packs – They must be synthesized, extending game longevity
💰 Innovative Revenue Distribution Model
- 40% of card pack sales go directly to the reward pool
- Higher sales = Bigger STEEM rewards for PvP and Guild competitions
♻️ High Utility for All Cards
Low-rarity cards are always useful
Upgrade them via synthesis
Convert them into emblems to boost PvP stats
🎁 Free-to-Play Accessibility
- Free token and card airdrops every 8 hours
- Even free players can earn rewards
📖 Detailed Game Information: Whitepaper Link
5. Cryptid Hunter Economic Model & Token System
💰 NOVA Token Overview
- NOVA is the primary in-game reward token
- Total Supply: 1 billion NOVA (1,000,000,000)
- Tightly integrated with STEEM's economic model
6. STEEM Blockchain Migration Development Plan
Cryptid Hunter was originally developed as a TON blockchain Mini App. To launch the STEEM Blockchain Web version, the following development tasks are required:
🛠️ Development Tasks & Estimated Duration
✅ Frontend Development (1 month)
- UI/UX development to make Cryptid Hunter fully playable on the Web
✅ Oracle System Development (1–2 months)
- Building a data solution for STEEM blockchain and NOVA token integration
✅ STEEM Trading System Development (1–2 months)
- Developing a STEEM-based token and NFT trading system
- Integrating STEEM/NOVA transactions and payment functionality
✅ New Feature Additions & Optimization (1–2 months)
- Implementing additional features for seamless STEEM blockchain operation
🚀 Total Estimated Development Time: 3–4 months → Alpha Launch on STEEM Blockchain
7. STEEM DAO & Community Support Request
To develop Cryptid Hunter's STEEM blockchain version, support from the STEEM DAO and community is essential.
** Benefits for the STEEM Ecosystem**
- Introduction of STEEM’s first TCG-based P2E game
- NOVA token integration with STEEM → Additional earning opportunities for STEEM users
- Expansion of Web3 gaming within the STEEM blockchain
** Development Cost Request**
Total Requested Funding: 22,000 SBD
✔ Core Developer Salaries: $3,500 × 3 months × 2 developers = 21,000 SBD
✔ Promotion & Marketing Budget: 1,000 SBD
** STEEM DAO Support Request Items**
- Development support for STEEM blockchain migration
- Promotion to secure an initial user base within the STEEM community
8. Conclusion
Cryptid Hunter is an Idle Mini TCG P2E game that offers strategic card battles, a sustainable token economy, and easy accessibility.
With the proven success of our alpha service on the TON blockchain, we believe Cryptid Hunter can also thrive on the STEEM blockchain.
With support from the STEEM DAO and community, we can launch the STEEM Web version of Cryptid Hunter and expand the STEEM ecosystem.
Game Test : https://t.me/cryptidHunterBot
📌 Important Notes on the Proposal
Game design and system architecture were entirely developed by Blokfield.INC.
All technical development costs related to the game system were covered by Blokfield.INC.
This SPS proposal only requests funding for the STEEM blockchain migration development.
Game Video
https://www.youtube.com/shorts/sSwmUAmV6vM?feature=share
Leeeeeeet’s goooooo!
The product seems really cool 👍
Just a question: the tokens and nfts will be offchain ?
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For security reasons, I think off-chain first. If the Side Chain you are developing is completed, I think it would be a good idea to connect it.
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Great move! I for my part will support your DAO proposal ;)
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Thank you.
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I'm curious about this part. Can you explain how this would work in some more depth?
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To start this service, users need to purchase card packs. 40% of this cost will be added to the Rewards Pool, and the STEEM in this Rewards Pool will be given to users who compete and win through PvP and the guild system.
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Ah, so you mean it's a fund controlled by the game and given as a reward to players of the game, not the blockchain's reward pool?
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There are no smart contracts in STEEM. The rewards pool must be stored and distributed in a separate account.
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You mentioned this feature in a section with a headline about "Steem blockchain", and "reward pool" has a specialized meaning when talking about Steem so I thought it was a reference to that (and I didn't see how it would be possible for you to get Steem into the blockchain's rewards pool). But it seems like you're using "rewards pool" not in reference to the Steem blockchain's reward pool, but to a more generalized concept, where you also could have called it a "prize pool" or something similar but you just happened to choose the term "rewards pool". Is that correct?
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Yes, generally we are designing the concept as a reward pool. This is the same concept as a Prize Pool.
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We did not ask for another reward pool like STEEM rewards to sustain the service. If this were possible, the game would definitely be more attractive. But it seems unlikely that it will be approved by DAO. :)
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