Artificial Intelligence in they are constrained heavily of computional resources, game might need to be playable on moblle devices, even on more capable hardware but uncommon for for every share resources the dedicated of graphics and physics.
Artificial Intelligence applications have entire network of machines themselves, game Artificial Intelligence system typically constrained to around ten percent available processing most Artificial Intelligence games allow more than twenty percent, moany games real time interactivity the player.
challenge for games they are typically pushing the performance of the host machine limit, programming techniques are marginally inefficient can easily are prohibltive performance problem system within the defined limits.
Artificial Intelligence agent are increasingly sophisticated making techniques in isolation always true for environmental, awareness, perception, searches, dynamic state scape analysis methods.
agents is challenging, but well within modern game Artificial Intelligence many games are increasingly good graphical terms other may huge number of agents interacting simultaneously performance and memory become serious concerns.