Hi dear steemians, how are you doing this weekend?, we have today another analysis article, this time is turn of the green splinter. The last week we saw the blue splinter but sadly it was updated just after of that publishing so I'll have to change the stats of some cards again. Here you have some links to the past articles:
White
Black
(Blue) Another update pending
And here we have today's cards:
Goblin sorcerer: The most useful of the cards with sneak imo, the nerf has been big in this card but is still very used, it's a perfect choice to combine it with the snipe ability of our Spirit of the forest. Great card.
Minotaur warrior: This tank is one of the less used cards in green but it's still very playable and a must have in some low mana capacity games. Interesting card to have and also a cheap one to level up.
Flesh golem: It has been nerfed but it's a very solid choice for green. His high mana cost makes him hard to combine in some low mana capacity games. It has lost some of his op-ness but is still an awesome card.
Rexxie: A card a lot more useful that I initially thought I must admit, in high mana capacity games can shine especially, if it's maxed obviously is quite better but at medium levels once it gets trample is a good card.
Earth elemental: Solid choice for teams that have many ranged monsters, is oftenly used as a protection from cards with snipe or sneak, very cheap in terms of mana and very useful.
Stone golem: Green has a some great tanks and this is one of them, in some games we can't use the Flesh golem or the Stonesplitter orc and this card give us another solid choice for our team.
Stonesplitter orc: The most aggresive of our tanks, this card can be used in other situations though, it can be a card to protect our ranged cards offensively with his ability to retaliate. The monsters with sneak won't be alive many time if this guy is in the last position.
Swamp thing: With the nerf and the change of his mana cost this card is almost as good as it used to be, a must have in green, their best epic imo.
Magi of the forest: Another green card that it has been nerfed, he had too much health for a magic attacker, anyways is an interesting card, with very good overall stats, oftenly used in our green teams.
Spirit of the forest: The star of this splinter and one of the best legendary cards in the game, the nerf was expectable but anyways her status hasn't changed much. A must have in high mana capacity games and if we want to be really competitive with this team.
This has been all for this week ladies and gentlemen, I see you in my next article, with the red splinter under analysis. Cheers to all!.
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I love that as Green you can play many diverse combinations and still be competitive. Tactic-wise this splinter goes pretty deep.
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Is a winner splinter in high mana capacities but when the mana cap is lower its efectivity is reduced, I like the green splinter also, you can see that is very played amongst the top players, a signal of the success of this splinter in the actual battle rules (25 standard). Thank you for your comment dear @vladontheblok, is always a pleasure to share some impresions with you :). Cheers!.
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Correct, I actually don't recall using Green in low cap mana battles. But when it's 20+, it' just juicy 😍
My pleasure, I always like to discuss the strategy of this game 😊
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