Strategy as story

in strategy •  7 years ago 

I love working on strategy with clients especially when we can use scenario planning techniques. It's very exciting and engaging. It's more about trying to understand people and what they might do than thinking up products and trying to work out who to sell them to.

The nice thing is you can invent quite complex believable worlds with stories and thoughts about how people and businesses exist and thrive; and behaviours need to reflect the conditions in those worlds. It's not about being right, it's not about making predictions or being a 'futurist'. It is about telling stories about the future.

There's a lot of work and thought needed to create believable stories about the future. They have to be credible.

Reactions to scenarios are often entertaining! If you're used to strategy being a linear extrapolation of what you do today, then scenarios can be a bit of a shock. The kinds of thinking that place you at the centre of the picture and then map the world to you are generally resistant to scenario thinking. If you have someone like this, you can use expressions like 'strategic narrative' and a word with 'ology' at the end of it.

But don't kind yourselves - they're stories. Scenario planning drives you to think about the world first and then think about what your options and decisions might be in each world.

In theory, scenario worlds should be extreme and quite different. If you make them too extreme, they cease to be credible. If they diverge too quickly then it's difficult to develop pragmatic strategy. In practice, they need to overlap to some extent - and it's in the overlaps and gaps where you can look at the scope for innovation and new ideas. Ideally, you should be able to think up some elements of the strategy you will adopt that work in all the worlds you envisage - this is possible but difficult. A lot of the time though, you tend to map out options as the scenario worlds develop over time.

While it may seem fanciful, we can, though, see signals in the present of how the world might evolve in the future and we can use these as a way to generate different potential worlds. How do you find and listen to those signals and which ones do you use to develop scenario worlds? This is at the heart of the creative process of scenario planning.

You can talk to people working on new things, look at trends, look at what people do around you. For example, a few years ago on trains going up and down to London from Kent, there were increasing numbers of well dressed business men (yes men) of a clear level of seniority using iPads; these were the kinds of people who previously would open their briefcases and bring out paper copies of e-mails (no doubt printed out by their secretaries) and write replies on them. One man used to drive people mad in the mornings by tearing up these printouts in a kind of artisanal shredding process! You can speculate on why this trend was happening. Keyboards are low status or they were unable to use them so no laptop, other men were seen using iPads for business applications (remember David Cameron's iPad government dashboard app?) so they felt able to, cost reductions and redundancies meant that there were fewer support people around, increasing environmental concerns about waste.....

Another example, in a previous job, we developed scenarios for how people might use mobile technology in their daily lives. One of the scenarios I particularly enjoyed had people walking about with small devices using little screens to control the device and communicate. No PCs, no keyboards, no wires. We got one of our designers to draw (on a big mood board) pictures of people doing this. The client hated it! At that time (and it's a while ago!) mobile phones were just phones; Short Message Service was used by few people (aka Texting now). Another scenario was a world where the big fixed networks dominated and smart phones were a minority interest (largely due to cost). We looked at how technologies were developing that would lead to smartphones and we looked at behavioural research and consumer analysis, we did PEST analysis in the days before it became PESTLE! And we developed different worlds with different characteristics.

So how does all this relate to business strategy? Using scenarios makes business strategy simpler - if you have a story about how the world might evolve then you can look at how you might behave and the decisions you might make as a result.

So my advice is, don't start with a business model and work up, start with your stories of the future and work down, define your strategy simply and clearly.

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Great to have you here and a fine first post! I've given you a bonus reward for breaking your duck and I'm resteeming to get you seen a bit more widely.

You might think about doing an self-introduction post with "introduceyourself" as the first tag (tag order is important for a reason that I haven't quite discerned properly yet!)

Anyway, lovely to see you and catch up today and looking forward to seeing more of you here and IRL

Ah - ok - wasn't aware of "introduceyourself" - yes makes sense and reassuringly oldschool in Usenet terms!

ah usenet! now ya talking! :)

wow, you'll also see that your reputation (the number in brackets after your user name) has gone up quite dramatically with my upvote. I didn't know I was that powerful!! :D

Thank you. Haven't really got my mind around how Steemit works yet - at least I've made a start!

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