Ley line walkers are non-traditional magicians, able to see leylines and magical energy from devices, people and spells.
Stunt: Sense Magic
Leyline walkers have an always-on ability to sense and identify magic, technomagic, leylines and rifts within line-of sight for magic and within ten miles for rifts and leylines.
Stunt: Ley Line Manipulation
The Ley Line Walker can use their power to manipulate and use ley-lines that they are standing on or near. Spending a Fate point they can…
- Hold a conversation with someone else magically or psychically sensitive on the same line.
- Teleport or fly along a leyline to its end or junction.
- Tap into a leyline to heal all stress and all complications once per day.
- Create a remote observer of ley energy to project their senses forward or back along the line.
- Create a Ley-line forcefield able to absorb 4 stress before collapsing.
Stunt: Spells x3
Ley Line Walkers start with 9 spells from levels 1-4.
Refresh: 0
Ley Line Rifters replace the forcefield sub ability with the ability to hitchhike on any teleportation or dimensional rifting teleportation ability by spending a Fate point.
Unless I run a game I don’t think I’ll bother converting more, I think I’ve shown that this would work – very well – for running RIFTS in a faster, looser, fashion.
Very true that you have shown it can run RIFTS and keep the majority of the feel. Thank you for your efforts. I appreciate them, even if I don't plan on running a game either. I always find it relaxing to do conversions and what ifs, and I had notebooks full of them years ago.
Downvoting a post can decrease pending rewards and make it less visible. Common reasons:
Submit
Highly rEsteemed!
Downvoting a post can decrease pending rewards and make it less visible. Common reasons:
Submit