View this post on Hive: NextColony Blueprint GiveAway: Win Transporter II & Explorer II + StarDust
I have moved all my content away from the now centralized and controlled Steem blockchain to the decentralized Hive blockchain.
View this post on Hive: NextColony Blueprint GiveAway: Win Transporter II & Explorer II + StarDust
I have moved all my content away from the now centralized and controlled Steem blockchain to the decentralized Hive blockchain.
I think there are a few items that could make the game much more interesting. I like to consider new players so I think distributing rewards among the most players is best way to achieve a more vibrant economy. Here are a few other items I believe would improve the game.
-Destroying planets. Planets owned and also enemy planets.
-Siege / parlay forced negotiation for troops planets and other resources...
-Galactic order that is not FORCED but rather incentivized through a bounty system. ( Parley and possibly some other social order....)
-Hyperspeed (x2 or x4) for ships or single deployment...
-Randomness added to the battle system so that battle outcomes are not so predictable.
The question about what makes me want to invest more? Engage the community. Make give them a reason to log in each and every day. Incentivize desired behaviors. Place points of interest all over the map each week that people need to explore to to unlock a quest or something.... The game's bones are great; now give us more!!!
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ingame messaging could be a feature that would make me invest more
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ingame messaging and trading^
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I'd like to build Tech Gates in the orbit of my home planet, that people could come to me and modify their fleet. Like a custom garage for cars, but for space ships. Could work like this:
Custom Space-Ship Gate:
That would lead to:
What do you think?
Best Regards, Manni
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Markets make the universe go round.
Once we have markets, markets for ships, markets for resources, markets for agreements, then we can become the space cowboys we are meant to be.
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The market is undoubtedly the great need of the game, we need a site where we can sell and buy ships, planets, and resources in real-time.
Another thing that would be fun to see in the game is the possibility of building "space stations" would be like a kind of community planets that do not generate resources, but serve as a kind of space base and that can be destroyed by the enemy.
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Hi, @flauwy!
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I liked the spaceship(presenter) used in video and hope that wheel of fortune selects me.
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Simply, the game I like.
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Blizzard actually regretting sucking up to China in the Hong-Kong Crisis and taking a stand would make me invest more into nextColony.
(Similar probability as when Pigs learn fly, or the Steem price hitting a price above 1$)
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slick cat you have there :D
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Would you like to be part of a podcast on that topic? I'm searching for people to make that happen with me and upload it in parts to 3Speak
-> you can hit me in https://discord.gg/U6KH4pt if you're interested
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"What will make me invest more, of my hard earn credits, into the game?"
The answer is IF.
If I win credits, I can invest more.
If I can increase chance for a legendary with credits, will be nice.
If it is free, there will be more score.
But winning is better, feels like paradise.
Thank you @flauwy again for the Carrier Unicorn BP.
Hopefully second time lucky with Explorer or Transporter.
If you do pick me for Stardust, I'll share half of it to the last person pick by the Steem Fortune tool after all blueprints been given away.
Sharing the winning is better than just winning alone.
Good luck
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Hey @flauwy, the ships are still on their way. Let me like and comment at first and then watch the video :D
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@tipu curate
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Upvoted 👌
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Hoolly Mooly :D
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Have a BluePrint Constructor for custom warship's blueprints (have StarDust to buy some speed / damage / exploration / armor / shield / structure / storage Elemental Units (& some balance between the units) for a creation of own blueprints ) and to sell own created custom blueprints on BluePrints Market.
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Maybe a planetary limit to the number of ships that can be docked at one time.
The overwhelming force used, i.e. attacks with 600+ corvettes, is impossible for a non bot player to compete with. I don't have enough time in my day to manually make all those clicks. Or you can add an "auto build" feature I can turn on, because coding a NextColony bot is not going to happen for me.
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Add a market but the items sold would still have to be shipped. Otherwise "alt" accounts could sell resources to the main account instantly.
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Non moving Space Station that could be destroyed. That multiple players could "dock" ships at. Each player keeps full control of their ships. All the docked ships protect the station from attack. These could be used as a "public" defense to protect an area.
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