tutorial how to make your own simple game

in utopian-io •  7 years ago  (edited)

Best wishes for all of us, this time I will give a simple tutorial to make a simple game. For those of you who are just learning should try this tutorial, because in this simple tutorial does not require the creation of Script. well how come? > because we will take advantage of "Packege that already exist in Unity3d is" so do not worry about thinking Script that make headache dizzy all day: v okay, let us try it together. !!!

  1. Open Unity3D as usual. (Start> All Programs> Unity 5.0.2f1> Unity) or double click on the icon on your Desktop.
    1_1515425833840.jpg

  2. then klil new project
    2_1515425870882.jpg

  3. Rename "Project name" or leave it alone. Then select a storage area, or just leave it alone. In 3D & 3D game creation selections select 3D ... if it is then Click "Create Project", if less understand see below gamber.
    3_1515425897864.jpg

  4. it will appear unity
    4_1515425917949.jpg

  5. Then we will make Terrain / Land in our game. by clicking "Game Object" in the menu bar, select "3D Object" and select terrain.
    5_1515425934533.jpg

  6. eating will appear terrain object
    6_1515425951663.jpg

  7. You can change the Terrain size on the Inspector Tab, on Terrain Settings like Gear image, in "Resolution" section Change (Terrain Width: 300 | Terrain Length: 300
    7_1515425969062.jpg

  8. Still in the Object Terrain, click on Raise / Lower Terrain select "Brushes" that you need, and change Brush Size and Opacity As drawn
    8_1515425989208.jpg

ex: * Raise / Lower Terrain: For making the Terrain unevenly arise * Brush Size: Brush Size * Opacity: Brush Thickness

  1. So it will look like the picture below, do not forget to create a combination of brush
    8_1515426014494.jpg

  2. Then click on "Smoot Height" and adjust, then shade your Terrain
    9_1515426039118.jpg

Smoot Height: Functions to flatten an irregular Brush

  1. Then it will be like the image
    10_1515426058181.jpg

  2. In Paint Texture> Textures click "Edit Textures "select Add Texture
    12_1515426109674.jpg

  3. it will appear Bar" Add Terrain Texture
    13_1515426130146.jpg

  4. Download is the image of your computer, then drag it to "Project Tab" in Assets.
    14_1515426148378.jpg

  5. Then drag it from Assets to Bar "Add Terrain Texture", then adjust it then click Apply.
    15_1515426166954.jpg

  6. Then In Tab "Hierarchy" choose Directional Light.
    16_1515426182044.jpg

  7. Arrange the Brightness and color in the Inspector Tab at the light, adjust according to your wishes.
    17_1515426197814.jpg

  8. Go back to "Hierarchy Tab" and Select Terrain, then on Tab Inspector choose "Pain Texture" click Edit Textures> Add Texture, then drag the image to Added Texture Bar and click Add.
    18_1515426213664.jpg

  9. Select the Terrain Textures image and Terrain's section hatch to your liking, this is useful as a path.
    19_1515426235702.jpg

  10. To try the Terrain we've created, let's add the Character as the Player. - in Menu Bar select Assets> Inport Package> Characters
    20_1515426255228.jpg

  11. then will appear Bar "Importing Package" then click Import.
    21_1515426273252.jpg

  12. In the Project Tab> Assets> Standard Assets> Characters> ThirdPersonController> Prefabs> ThirdPersonController ... then drag up the terrain, do not forget to change the Position in the Inspector Tab
    22_1515426291207.jpg

  13. In the Hierarchy Tab, drag and move "Main Camera" to the ThirdPersonController Object in the Hierarchy Tab.
    23_1515426310082.jpg

  14. In Main Camera, move it to the ThirdPersonController Object, according to the view of your camera in the lower right corner.
    24_1515426329570.jpg

  15. Play the Game you created by clicking the play button as shown below.
    25_1515426345854.jpg

  16. Do not forget to save your Game Scene by: In Menu Bar File> Save Scene as, then name it and click Save.

  17. Create your own, Add Assets in Menu Bar> Assets> Import Package

so my tutorial on this opportunity may be useful for my friends friends u-utopian lovers



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