Components
This is a simple reflex-oriented arcade game for Android. It was written with usage of Android SDK for Android 2.3.3 and newer. It uses Canvas to draw things on the display and it was designed to be resolution independent.
The game mechanic is very simple. Player has to tap as many hamsters randomly appearing on a board as he can. For each tapped hamster he receives 10 points. For each missed hamster he loses 100 points. Additionally, tapping a bunny causes a loss of 1000 points. Difficulty gradually rises over time as everything gets surprisingly faster.
Proposal
A game is more fun when it's competitive and you can keep track of your previous success, while playing the Taponium game I realized that it didn't have the high score option which allows me to check the highest score I have attained while playing the game and this limits the game in a big way as it takes the fun out of competition between my friends and I when playing the game.
Mockups / Examples
This is what the app looks like without my suggested feature
Below is what I think it should look like if my suggestion is implemented.
Benefits
This will help users keep track of their gaming scores and also it encourages competition among gamers who try to surpass each other.
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It shows on the repository but when you download the game from the F-droid store you realize that the game doesn't have a High score feature.
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