Wolfenstein is about the past it hangs from every wall drips like blood from every chilling word not teaching somebody broke it on it with every bullet that fires and that's a lot of bullets
by the way you can hear it it's the past Wolfenstein has always been about the past and it's actually fitting because it plays like the past too when it comes to shooters Wolfenstein is one of the
oldest dogs on the block in fact it was there before there even was a block now more than 20 years after Wolfenstein 3d created the genre the old dogs back its bites never been sharper sure it hasn't learned many new tricks and old dogs
aren't very good at that own the dogs ten feet tall made of iron doesn't need to be welcome back to Castle Wolfenstein arguably the place where shooters were born and he can tell because around these parts shooters have a slightly
different definition I mean you still have cutscenes to watch and decisions to make and people to stab in the neck but it's the pace that's what feels different and that's when you notice how old this dog is where many of today's
shooters get bogged down by their own sense of importance Wolfenstein is keenly aware of what it is and it never tries to be anything more than a ridiculous over-the-top white-knuckle thrill ride that rarely lets up when it
does it's only because the chainsaw stalling now the new order is classic Wolfenstein old-school Wolfenstein but the real brilliance of this game is how it places that classic gameplay into a modern context so it's got the cinematic
story the big set pieces the unlockable perks but beneath all these contemporary touches this is an old-school shooter it's fast it's simple it's brutal it's like it's been packaged with that modern Call of Duty wrapping paper only you
open it and there's a guy named BJ standing there these dual wielding assault rifles speaking of which BJ is back only you've never seen him like this I mean back in his shareware days he was just a face at the bottom of the
screen and now he's actually an interesting character we need to take control of him it's World War two he's fighting the Germans until things go wrong horribly wrong minutes later it's 14 years later now he's confined to a
wheelchair fighting an entirely different fight and obviously this is the shiniest part of the games fancy modern wrapping paper the presentation and the story see in this world the Nazis won they took over London they
dropped a nuke on Manhattan but the Third Reich is now the global Reich this eerie alternate reality is a fascinating place for a video game I mean it's engrossing just to be there and it tows this really unsettling line between
history and fantasy it takes the realities of actual Nazi Horrors to a fictional next step as a result in a creepy way it's it's kind of believable so if Nazi scientists did that they could have done this but it uses history
as the basis for its fantasy and that makes the story even more captivating and unique Thomas iterators so that's the modern context right I mean those are the modern touches but once the bullets are flying the new order is
classic Wolfenstein through and through and what I mean when I say that is if you think of modern game design today's shooters really want to be the theme park you know they're big there's lots of stuff to do you really create your
own experience Wolfenstein on the other hand it's happy to just be the roller coaster it's a linear ride but the action is perfectly orchestrated and never lets up the new order has this this classic approach to level design
where it's almost like a funnel there's only one way to go but it's always leading to something so in other words you move it the game's pace and that's such a refreshing contrast to today's gaming trends as you'd expect the tools
of the trade start off pretty simple pistols machine guns shotguns or maybe two pistols two machine guns and two shotguns but in terms of the gameplay it's just solid the new order plays how
you want shooters to play and I like how the game balances the old-school feel with those modern touches - it's like the skill progression the game automatically improves your skills based
on how you play the game so if you play stealthy you kill unsuspecting Nazis your stealth skills will improve you'll be even better at stealth or you know you can just evaporate people with
having explosives I mean it is Wolfenstein and to me that's what defines this game that it is Wolfenstein and modernized but not in a way that makes it not Wolfenstein you know
it's been updated in all the right ways giving an entirely new sense of relevance to a game that was there at the beginning I mean that that's a pretty impressive accomplishment to say
nothing of the fact that it's also insanely fun now I will say if you can get this for the current generation of consoles do it this game was clearly designed for those on the ps3
it's it's really watered down technically in fact things kind of ugly at times like the textures especially and even had some audio problems too which is a bummer because it looks
and sounds amazing on the ps4 but it's still the same game so don't be dissuaded by any means you know it's it's not just Wolfenstein it's the people who play Wolfenstein its gamers
we're about the past - because of that it could be hard for a game with such strong ties to the past to define itself in the present but that's what this one does it does it perfectly it's been more
than 2 decades now since Wolfenstein 3d and yet here we are one of 2014's best shooters is a Wolfenstein game that's old-school it's Wolfenstein the new order for the PlayStation 3 hey Donna now how we go for a spin ok back to work.