Now that Eddy is moving around in Unreal we thought it'd be good to have something to smash in there. We first showed the magma imp concept art a while back and now are back in Blender to build it up in 3 dimensions.
Probably going to try to add some fire and/or smoke particles in Unreal as well as animate the rocks to give more life to the model. May need to work on the textures a bit more as well.
Here is the concept art for those that missed it.