Hello everyone!
And here is some of the latest and last few pieces recently created. This one has to be one one of my favorite and most special ones. Again, for this, used oculus medium (rift and touch controllers) to create the base mesh and then took it to zbrush for detailing and refining. Texturing was done in substance painter.
Thanks for checking out, guys!
Impressive, how many polygons is that clocking in at?
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Thank you @bflanagin ! that was relatively high I believe, around 100k triangles /250k vertices. however, I do tend to reduce polygon count in-game engine. Glad you like it!
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Cool, do you have a project you're currently working on? Is there a post here on STEEM about it?
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Thank you for your interest! There is two game projects I been working on, and both have been posted here but here is some links in case:
"GERYON": https://www.facebook.com/Geryoninthelandofthebroken/?modal=admin_todo_tour
https://www.artstation.com/artwork/oaYYw
https://www.artstation.com/artwork/bA9Jr
https://www.artstation.com/artwork/LLmek
"SARKA": https://www.artstation.com/artwork/Vdar2R
https://www.artstation.com/artwork/QzgOa8
https://www.artstation.com/artwork/W2J4lN
https://www.artstation.com/artwork/yb29DQ
More can be found on those pages, if interested further.
Currently, "Geryon" is an exploration adventure /puzzle game developed by me, on the art part and another programmer /partner, while the second project is currently in pause.
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I really like this one, @manthos, it feels at once like a totem (because of the verticality) and also like a fountain head (because of the recessions around its forms, as if they will spout water out of them)... Gorgeously designed and very nicely textured, as well !!!
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