[Blog] Not What it Seemstrinumedia (55) in bforartists • 5 years ago I made a small game run on.. something small, but putting in as much detail I wanted onto cards. I then optimized the game by just... dropping quality over all and upping textures. Viola, nice FPS with lots of detail. bforartists b3d ue4 gamedev art
That's one way to do things :D
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