DrugWars needs a way to keep some of your army safe...

in drugwars •  6 years ago  (edited)

...it's not nice returning back to the game only to see all your units decimated by a person with a bigger army. If there are storages for resources to keep them safe, why can't there be bunkers or something to have some of your units safe from a complete obliteration too? The thing I hate the most about it is that people with big armies fight the smaller players most likely for free.

My army was made from 2 million resources, which for me is still like 10 days of playing. Buying it instantly with STEEM would cost like 50$. It was destroyed by a really huge army that was made from 30M resources.

Results? I lost everything and the guy that attacked lost like 210K weapons and alcohol. The thing is that he won the fight so in the end he took those lost resources from my storages and can instantly recover his army.

Imagine buying units for STEEM and instantly being destroyed! Money well spent!

Thanks game!

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I was preaching the same thing when game launched. Not having unit safehouses for this type of game is a huge design flaw. Few weeks ago my huge army was wiped by gang boss army that had 10x more units. Only thing you can do after that is facepalm and say game over.

I 100% agree. Did you leave or do you still play? I just made a post about my thoughts as a new player and I'm already considering leaving the game!

I'm having the same problem! I just made a post about it too if you care to read it.