Godot Wild Jam #12 - I Got nothing.

in gamedev •  5 years ago 

Image1.png

Its been 3 Days since the beginning of the 12th Wild Jam and I am not feeling it. Usually I can see the idea before it goes on paper or rather the screen but every time I try it slips away from me. So for the last few days I have been creating this guy. What was supposed to be a tough human piloted garbage truck of a robot became a sleek battle bot that should be placed in a brawler and not the game that I had envisioned. TO make matters worse is every-time I try to make this construction bot I draw a blank. So, I think I'm going to have to throw in the towel this time around. Game Jams give me a deadline and a feeling of purpose and community, but what I need to focus on is OpenSeed and getting it ready to connect to Allonian Seed, and other projects that are on the cusp of being something.

Below are a few shots of this new Bot I'm not sure where he belongs, but I do like him so maybe he'll end up in one of my other games.

Godot

Screenshot from 20190810 230911.png
Screenshot from 20190811 094145.png

Blender

Screenshot from 20190810 195636.png
Screenshot from 20190810 195645.png
Screenshot from 20190811 094131.png
Screenshot from 20190811 094101.png

Sense you've made it to the bottom of the post, why not leave a comment. Do you see a place for this robot? A game or world in which something like this would roam? Leave a like and give me your opinions.

Till the next post.

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