RE: Crash, Replace, Repeat — Porting Resolutiion to Godot 3

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Crash, Replace, Repeat — Porting Resolutiion to Godot 3

in games •  6 years ago  (edited)

Hey thanks so much for that, I'll make a port for my game, Moon Cheeser as well since 3.1 supports GLES2 again. This will for sure help a lot

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