Absolutely, and an additional upside to that way of working is that you don't have to put a limit to the drops a player can get when grinding, since having many drops doesn't necessarily result in an overload of the same items on the block chain, so players always have the feeling of progress after playing
RE: The whole "publishing gaming items on the block chain" problem
You are viewing a single comment's thread from:
The whole "publishing gaming items on the block chain" problem
Yeah it felt like a really good milestone to get an item on the blockchain!
Downvoting a post can decrease pending rewards and make it less visible. Common reasons:
Submit