RE: CEO v0.54 Unit Preview - [Gluttony]

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CEO v0.54 Unit Preview - [Gluttony]

in hive-135459 •  4 years ago 

So, I think Envy is a big offender in vagueness because the infopanel is already very small. It also copies value too, which is a question I often heard with LifeStone (people wondering if they can revive a value-boosted Pride or a value-lost MoonFox). I think you'd need some sort of informal keyword for it, like

(Magic) Revive most recently fallen ally champion with unaltered value 2x LifeStone's value or less, and destroy LifeStone.

So you'd also have

(Magic) Transform into unaltered version of target enemy unit.

I would suggest "base value" and "base version", but that is already an informal term for the +0 version of a unit, unfortunately.

-main_gi

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you're probably right, I think it's common for a developer to become blind to this type of thing from having a skewed perspective of what initial interpretations might be. In terms of lifestone, there will probably be a lot of people that think reviving gluttony will act as a second life to continue the rampage with all new moves intact, but it doesn't work that way.

I also think over-explaining is a problem to avoid though, such as taurus rush or castling, I have not had good incentive to simplify these down to the level of 'leap-attack' but always feel like there is something fundamentally inelegant about having such a large description for a move type. Between taurus rush and leap-attack, I'm still not sure which form of description is less confusing, lol.

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