[Blender process] How to make cute low poly models

in howto •  6 years ago 

T5.png

Hello, in this post, we are talking about a lot and today we will see what we need to do low poly models in blender.

The first thing we need is a base or a reference model like this:

22.png

The model will begin to look like this:

45128027_2254394981246363_8489302730865639424_n.png

In order to use the same body and make changes in clothes, they are made in different layers.

45256678_2255350784484116_2707451146066198528_n.jpg

The goal is for the model to look like the character on the left (the girl in pink rabbit clothes)

2112312.PNG

The details are very important, the clothes and the textures.

colorhair and texture
45359178_2255413124477882_1995497094835601408_n.png45271023_2257000934319101_8342448182583623680_n.png

The most complicated part of all this is the textures, each part is painted by hand and it is somewhat confusing but it is necessary to know which part is which or maybe everything goes wrong.

HoodieAnb_project.png

LowAnb_project_Original.png

This eventually becomes easier, the important thing is to never stop practicing

We add more details.

These are details (?) XD

111111.png

And it's ready! from now on we can add a rig to make animations or change the clothes if we want and even add it to a game.

LowAnbbit_Model.gif

and start animate.

LowAnbbit_Run_Animation.gif

That was it, if you like you could do a tutorial later.

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