こんにちは。ZAPです。
steemmonsters2日目ですね。昨日やっていていろいろ書いたのですが、せっかっくなのでもう少し書きましょう。voteもらえるらしいし。
まず、このゲームは昔懐かしソシャゲーです。
ソシャゲーの本質は「無駄遣い自慢」です。ゲームで勝利に必要なゲームの腕を極力排除し、そのゲームのために「お金」と「時間」をいかにかけたかで勝負が決まる。MMORPGもこの類です。
この類のゲームは結構人気が強く、特に争いを好まないアジア系の人種に人気があります。日本人は争いが嫌いなんですね。
このゲーム、対戦の体をとっていますが、対戦中、判断が必要となる機会は0。
全くの0です。対戦が始まる前に勝負が付いている。対戦の途中をスキップするボタンまであります。
だから対戦は、まあ飾りみたいなもんです。強いカードを持っている人には勝てない。なのでやるべきことは唯一つ。
デイリークエストです。ひたすらこれをやるだけ。やると1パックもらえる。これを剥いてカードを稼ぐ。それの繰り返し。デイリークエストを完遂するまで、結構な回数対戦をやらないといけないので、終わることには、大体自分の妥当なレーティングに落ち着いています。それ以上やっても苦しいだけ。さっさと止めて明日に回します。
「それって面白いの?」という人がいるかもしれません。
面白いです。大丈夫。「このゲームに入ってる限り」ね。
このゲーム、カードが売れるんで、飽きても安心、かつカードに金銭的価値が付いていると経験上、飽きにくいです。儲かってる気がするんで。自給換算とかすると絶望的な気分になりますが。
というわけで2日目終了です。
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Hello. It is ZAP.
steemmonsters It is on the second day. I wrote a lot of things yesterday, but since it is awful, let's write a little more. It seems I get a vote.
First of all, this game is nostalgic Sauchgeau.
The essence of Soshaque is 'brush boast'. The game will be eliminated as much as possible by eliminating the skill of the game necessary for victory and the game will be decided according to how "money" and "time" are multiplied for that game. MMORPG is also this kind.
This type of game is quite popular, especially popular among Asian races who do not like conflict. The Japanese dislikes conflict.
This game, I am taking a battle field, but during the battle, the opportunity for judgment is 0.
It is totally 0. There is a match before the match begins. There is also a button to skip the middle of the match.
That's why the battle is like a decoration. I can not win against those with strong cards. So there is only one thing to do.
It is a daily quest. Just to do this alone. You get one pack if you do. Peel this and earn cards. Repeat it. Until you complete the Daily Quest, you have to do a fair number of battle matches, so it's almost settled at your reasonable rating to finish. Even if it does it any more, it is painful only. Stop it quickly and turn it to tomorrow.
Perhaps there are people saying "Is it interesting?"
It is interesting. All right. "As long as you are in this game".
This game, cards can be sold, even if you get tired of it, it is hard to get bored with experience with monetary value attached to the card. I feel like I'm making money. Despite being converted to self-sufficiency, it makes me feel hopeless.
That's why the end of the second day.
なるほど〜
私もやり出したらハマりそう。
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