New: devlogAll contenthive-129948hive-196917krsteemzzanhive-183959hive-180932hive-166405uncommonlabhive-185836hive-183397hive-150122photographyhive-144064bitcoinhive-188619lifehive-101145krsuccesshive-103599hive-139150hive-124908hive-184714hive-106183hive-103393TrendingNewHotLikerstalkit (68)in kr • 18 hours ago제 3회 포스팅 큐레이션 대회 참가 제안서 - 소프트웨어 개발 방법에 관한 이야기안녕하세요 가야태자 @talkit 입니다. 이번에도 #postingcuration 대회 기간이 돌아 왔습니다. 참가하실 분들은 위의 글을 참조 하시면 됩니다. 저는 이번에 소프트웨어 개발 방법에 관하여 라는 주제로 참여 하고 합니다. 저는 현재 시니어 개발자, 아키텍터로 근무하고 있습니다. 그래서 실제로 제가 준비하고 있는…fencerdevlog (34)in godot • 4 days agoGodot 4: Liquid ribbon shader (shader tutorial)Hi everyone! Do you remember the shader I unoriginally called the Line Effect Shader and published a tutorial on creating it about nine months ago? Today's effect will be somewhat similar, with some…fencerdevlog (34)in godot • 11 days agoGodot 4: Hexagonal tile shift (shader tutorial)Hello everyone! We continue the series of effects that we can apply to a selected texture or even the entire screen. This time, we will create a simple effect of breaking an image into hexagons…fencerdevlog (34)in godot • 18 days agoGodot 4: Stream of circles (shader tutorial)Hey everybody! This time, let's try something really simple, something that works more as a one-time effect, or an exercise for understanding some of the algorithms we often use in shaders. And who…chiren (62)in gamedev • 24 days agoMy Brain on Godot: A Game Dev JourneyMy Brain on Godot: A Game Dev Journey Day 37 of learning Godot, and I'm pretty sure my dreams are now in GDScript. Last night, I tried to debug my cat in real life by typing…fencerdevlog (34)in godot • 25 days agoGodot 4: Snow shader (tutorial)Hey everybody! As a complement to the shaders we used to generate rain or a star field, we will create some nice snowfall. It's true that I have already programmed snow once, but that was in a 3D…fencerdevlog (34)in godot • last monthGodot 4: Warp speed shader (tutorial)Hi everyone! Let's improve the Vertical Drops shader. As I promised at the end of the corresponding video, we can achieve an entirely different effect if we convert the algorithm into polar…fencerdevlog (34)in godot • last monthGodot 4: Magnifying glass (fish eye) shader (tutorial)Hi everyone! In this video, I would like to show how we can create a shader that works like a fish-eye camera or deforms part of the image using a magnifying glass. The shader will be fully…fencerdevlog (34)in godot • last monthGodot 4: Sky shader, part 2 (clouds, moon, and the shadow)Hi everyone! Welcome to the second part of the tutorial, where we create a space sky shader in Godot 4. In the previous video, we made a skybox with a generated sun that illuminates half of the…fencerdevlog (34)in godot • 2 months agoGodot 4: Sky shader, part 1 (space, sun, and planet tutorial)Hi everyone! What you're seeing in the background now isn't a typical shader, for which I usually create tutorials here. This time, I took a little detour, and I'm presenting the first sky shader in…fencerdevlog (34)in shaders • 2 months agoGodot 4: Color halftone shader (tutorial)Hi everybody! This time, I would create another 2D post-processing filter that could be useful if, for example, we want to display a newspaper article with a color image in our game, which should…fencerdevlog (34)in shaders • 2 months agoGodot 4: Digital burn shader (tutorial)Hello everyone! This time, let's try something really simple. I didn't have time for anything more complicated because we're right in the middle of releasing our game, which is quite a…fencerdevlog (34)in hive-150008 • 2 months agoGodot 4: Vertical drops shader (one more rain tutorial)Hello everyone! We already have one rain shader, so why not add another one? This time it will be based on a slightly more complex algorithm, but it will allow for much more customization and won't…fencerdevlog (34)in godot • 2 months agoGodot 4: Edge detection in 3D (tutorial)Hi everyone! As I promised at the end of the video on advanced post-processing, I'm returning to this technology once again, and this time we'll use it for an alternative method to detect edges in…fencerdevlog (34)in shaders • 3 months agoGodot 4: 3D grid shader (tutorial)Hi everybody! A few months ago, I created a tutorial for generating a simple two-dimensional grid, and recently I thought it would definitely be useful if we could do the same as a projection into…fencerdevlog (34)in shaders • 3 months agoGodot 4: Yet another rain shader (tutorial)Hey everybody! Would you like an inexpensive rain effect to enhance the 2D scenes in your game? We already have the particle rain, which I demonstrated in one of the previous videos. What I'll show…fencerdevlog (34)in godot • 3 months agoGodot 4: Another artistic shader (tutorial)Hi everyone! Let’s try to write another shader to enhance our graphics, for example, the background of a scene in a game. I recently made a video about the emboss filter, which is quite similar to…fencerdevlog (34)in godot • 3 months agoGodot 4: Advanced post-processing (tutorial)One of the topics I covered in the new book of shaders is advanced post-processing, which will be the subject of today's video.fencerdevlog (34)in godot • 4 months agoGodot 4: Burn transition shader (tutorial)Hi everyone! If you watched the video about the simple transition between images using a noise texture, you surely noticed how we used a simple algorithm for a rather impressive effect. Now let's…fencerdevlog (34)in shaders • 4 months agoI have just published a new book dedicated to creating shaders in Godot 4Learn how to enhance your game’s graphics with impressive visual effects! This book provides a detailed guide on creating 30 spectacular shaders in Godot 4, including thorough explanations of…