Godot 4: Color halftone shader (tutorial)

in shaders •  last month 

Hi everybody! This time, I would create another 2D post-processing filter that could be useful if, for example, we want to display a newspaper article with a color image in our game, which should look like it was printed on an inkjet printer. In other words, we'll convert the image into a four-color raster in CMYK coding.

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